Murkfrost Settlement: Difference between revisions

From Abernon
Settlement page from recorded data (settlement row, settlement master, NPC and quest tables)
 
Founder balance: starting control of B006 moves to F03 Skyreach Covenant; F08 Frosthold Vigil becomes contested
 
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! Starting control
! Starting control
| [[F08 Frosthold Vigil]]
| [[F03 Skyreach Covenant]]
|-
|-
! Biome starting control
! Biome starting control
| [[F08 Frosthold Vigil]]
| [[F03 Skyreach Covenant]]
|-
|-
! Contested by
! Contested by
| none recorded
| [[F08 Frosthold Vigil]]
|-
|-
! Population
! Population
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== Image prompt ==
== Image prompt ==


ABERNON game concept art, Murkfrost Settlement, Murkfrost Mire Biome 006, SUBPOLAR_COLD environment, Frosthold Vigil architecture, K3V amber light, AAA quality
ABERNON game concept art, Murkfrost Settlement, Murkfrost Mire Biome 006, SUBPOLAR_COLD environment, Skyreach Covenant architecture, K3V amber light, AAA quality

Latest revision as of 16:27, 9 October 2026

Murkfrost Settlement

This page copies the settlement row for Murkfrost Settlement on the B006 Murkfrost Mire page, the settlement master table, and the NPC and quest tables.

Biome B006 Murkfrost Mire
Settlement type Faction Outpost
Starting control F03 Skyreach Covenant
Biome starting control F03 Skyreach Covenant
Contested by F08 Frosthold Vigil
Population 1,500

Facilities

  • Faction Workstation
  • Market
  • Faction Merchant
  • Workstation: Bog Skimmer

NPCs

No NPC row names this settlement.

Quests

No quest row in the biome quest table names this settlement.

Quest access on the settlement master: Biome 006 quests (9 quests in biome).

Image prompt

ABERNON game concept art, Murkfrost Settlement, Murkfrost Mire Biome 006, SUBPOLAR_COLD environment, Skyreach Covenant architecture, K3V amber light, AAA quality