Eclipsed Settlement (Eclipsed Glade): Difference between revisions

From Abernon
Settlement page from recorded data (settlement row, settlement master, NPC and quest tables)
 
Image prompt now matches the settlement master; drop the note about the faction name change
 
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ABERNON game concept art, Eclipsed Settlement, Eclipsed Glade Biome 033, TEMPERATE_FOREST environment, Soulglass Circle architecture, K3V amber light, AAA quality
ABERNON game concept art, Eclipsed Settlement, Eclipsed Glade Biome 033, TEMPERATE_FOREST environment, Soulglass Circle architecture, K3V amber light, AAA quality
The prompt is the settlement master prompt with the faction name changed from Verdant Deep Covenant to the Soulglass Circle, the starting control named on the biome page.

Latest revision as of 12:54, 9 October 2026

Eclipsed Settlement

This page copies the settlement row for Eclipsed Settlement on the B033 Eclipsed Glade page, the settlement master table, and the NPC and quest tables.

Biome B033 Eclipsed Glade
Settlement type Faction Outpost
Starting control F12 Soulglass Circle
Biome starting control F12 Soulglass Circle
Contested by F11 Verdant Deep Covenant
Population 1,500

Facilities

  • Faction Workstation
  • Market
  • Faction Merchant
  • Workstation: Shadow Forge

NPCs

No NPC row names this settlement.

Quests

No quest row in the biome quest table names this settlement.

Quest access on the settlement master: Biome 033 quests (9 quests in biome).

Image prompt

ABERNON game concept art, Eclipsed Settlement, Eclipsed Glade Biome 033, TEMPERATE_FOREST environment, Soulglass Circle architecture, K3V amber light, AAA quality