B088 Abyssal Mirrorwake: Difference between revisions
Caelen Rift -> Caelen Zephyrcroft (canon name, NPC0726) |
Event ID audit: master events that clashed with wired biome IDs renumbered (wired keeps ID), per Robert |
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! ID !! Biome-pack name !! Master name !! Type !! Duration cell !! Cooldown cell !! Broadcast !! Trigger !! Notes duration | ! ID !! Biome-pack name !! Master name !! Type !! Duration cell !! Cooldown cell !! Broadcast !! Trigger !! Notes duration | ||
|- | |- | ||
| | | WE0404 || Reflection Season || Abyssal Mirr Environmental Event || Environmental || 60min || 12hr || FALSE || WORLD_STATE || 45-90 minutes real-time | ||
|- | |- | ||
| | | WE0405 || Mirror Bloom || Abyssal Mirr Resource Event || Resource || 15min || 8hr || FALSE || WEATHER || 30 minutes real-time | ||
|- | |- | ||
| WE0264 || Dimensional Shift || Abyssal Mirr Major Transformation Event || Major Transformation || 0min || 0hr || TRUE || WORLD_STATE || 3-8 hours real-time | | WE0264 || Dimensional Shift || Abyssal Mirr Major Transformation Event || Major Transformation || 0min || 0hr || TRUE || WORLD_STATE || 3-8 hours real-time | ||
|} | |} | ||
WE0404 notes: Mirror Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. WE0405 notes: Mirror Crystal nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. WE0264 notes: Mirror Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Biome state change recorded as Abyssal Mirrorwake_STATE_ALTERED. | |||
== Quests == | == Quests == | ||
Latest revision as of 05:33, 23 October 2026
B088 Abyssal Mirrorwake
| Field | Value |
|---|---|
| BiomeID | 088 |
| Biome name | Abyssal Mirrorwake |
| Climate | DEEP_OCEAN |
| Difficulty | 9 |
| Starting control | F04 Order of the Mirrorwake |
| Primary hazard | Dimensional Disorientation |
| Signature resource | Mirror Crystal |
| MysteryZone | True |
| Continent | OCEAN_AMBER |
| Region | Amber Sea — Mirrordeep Spreading Ridge |
| Elevation_m | -8800 |
| Status | LIVE_CANON |
| Source | LIVE/DATA/biome_registry_v5.7.4.json |
Ground
Beneath the ocean floor lies a mirror-still void that reflects not the surface above but alternate versions of the world. The mirrorwake is a dimensional interface point. Creatures here exist simultaneously in two versions of reality.
Settlements
| Name | Type | Population | Controlling faction |
|---|---|---|---|
| Mirror Station | Underwater Research Complex | 3000 | F04 Order of the Mirrorwake |
| Mirrorwake Interface | primary | N/A | F04 Order of the Mirrorwake |
| Reflection Hollow | secondary | N/A | F04 Order of the Mirrorwake |
Settlement pages: Mirror Station, Mirrorwake Interface, Reflection Hollow. Settlement rows on the faction civilization table for this biome also have pages: Mirrorcoast Surface Station. All settlements: Settlements.
Factions present
| Faction | Where recorded |
|---|---|
| F04 Order of the Mirrorwake | Home faction of this biome. Controlling faction on every recorded settlement row. Nine NPC rows. |
| F06 Cogmist Engineers | Three NPC rows. |
| F03 Skyreach Covenant | One NPC row. |
| F08 Frosthold Vigil | Two NPC rows. |
The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time.
Resources
Full table with IDs and node details: B088 Abyssal Mirrorwake/Resources.
- Abyss Salt (Abyss) (GATHERABLE, Rare)
- Abyssa Abyssal Stone (GATHERABLE, Common)
- Abyssa Pressure Crystal (GATHERABLE, Common)
- Abyssa Void Kelp Extract (GATHERABLE, Uncommon)
- Biolume Extract (Abyss) (GATHERABLE, Uncommon)
- Deep Resin (Abyss) (GATHERABLE, Common)
- Mirror Ore (Abyss) (GATHERABLE, Common)
- Refined Abyssal Stone (GATHERABLE, Common)
- Refined Deep Clay (GATHERABLE, Common)
- Refined Void Kelp Extract (GATHERABLE, Rare)
- Refined Void Shard (GATHERABLE, Uncommon)
Signature, primary, secondary, and minerals
These rows are recorded on the B088 resource table and were not in the gatherable list above.
| ID | Name | Type | Rarity |
|---|---|---|---|
| SIG-088 | Mirror Crystal | SIGNATURE | Rare–Legendary |
| PRI-088 | Abyssal Weed | PRIMARY | Uncommon–Rare |
| SEC-088 | Void Bloom | SECONDARY | Common–Uncommon |
| MIN-COM-RID | Ridge Basalt | Common Mineral | Common |
| MIN-COM-VEN | Vent Mineral | Common Mineral | Common |
| MIN-COM-ABY | Abyssal Core | Common Mineral | Common |
| MIN-RARE-MIR | Mirror Crystal | Rare Mineral | Rare |
| MIN-RARE-DIM | Dimensional Glass | Rare Mineral | Rare |
Harvest
The harvestable index records counts for biome 088 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.
Named flora recorded for Abyssal Mirrorwake:
| ID | Name | Harvestable |
|---|---|---|
| FLORA-ABYS-088 | Abyssalweed | Yes |
| FLORA-MIRR-088 | Mirror Fern | No |
| FLORA-MIRR-088 | Mirrorbloom | Yes |
| FLORA-REFL-088 | Reflection Bloom | No |
| FLORA-ABYS-088 | Abyssal Weed | No — Protected |
| FLORA-VENT-088 | Vent Flower | No |
| FLORA-VOID-088 | Void Bloom | No |
| FLORA-DEEP-088 | Deep Root | No — Protected |
Two named flora rows are marked harvestable. That does not match the harvestable index count of 4. Duplicate flora ids are left as separate recorded rows. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Mirror Fern, Reflection Bloom, Abyssal Weed, Vent Flower, Void Bloom, and Deep Root. The harvestable cell says No on Mirror Fern, Reflection Bloom, Vent Flower, and Void Bloom and No — Protected on Abyssal Weed and Deep Root. Both wordings are left as recorded.
Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.
Deep zone
| Field | Value |
|---|---|
| Deep zone | Deep Abyssal — Reflection Hollow |
| Layout | Abyssal Trench Descent |
| Max players | 6 |
| Lockout hours | 72 |
| Boss name | Reflecthorn — Deep Form |
| Ground note | The Mirror Hollow has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth. |
Boss
| Field | Value |
|---|---|
| Boss | Reflecthorn, Ancient of Biome 088 |
| Difficulty | T3_Heroic |
| Recommended party | 4 |
| Damage type | Fire |
| Arena | Mirrorwake Interface |
| Arena description | The boss encounter takes place in the heart of Abyssal Mirrorwake's most extreme terrain feature. The arena is shaped by deep ocean conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected. |
| Arena size (m) | 132 |
| Arena terrain | Mirror-still void reflecting zone |
| Arena hazard | Dimensional Disorientation |
| Unique material | Dark Scale |
| Ground blurb | The Dark Prowler the Ancient is the apex expression of Abyssal Mirrorwake's ecosystem — a creature that has been shaped by deep ocean conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Abyssal Mirrorwake would be if the biome could choose to fight. |
Weather
The atmosphere row records weather patterns Mirror Current and Reflection Storm. Those two names are not rows in the weather table. Six weather rows are recorded for this biome.
| ID | Name | Code | Recorded effect |
|---|---|---|---|
| WX-088-STORM | Storm | STORM | Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. |
| WX-088-ASH | Ashfall | ASH | Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Mirror Crystal harvest modified. |
| WX-088-SNOW | Cold Event | SNOW | Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. |
| WX-088-ANY | Any Weather | ANY | Weather-independent spawn — present in all conditions. |
| WX-088-RAIN | Rain/Mist | RAIN | Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. |
| WX-088-CLEAR | Clear Sky | CLEAR | Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. |
Spawn entries recorded on those rows: Storm 13, Ashfall 7, Cold Event 14, Any Weather 9, Rain/Mist 9, Clear Sky 18. Night-multiplier entries above 2.0 recorded on those rows: Storm 4, Ashfall 2, Cold Event 2, Any Weather 2, Rain/Mist 1, Clear Sky 1.
Mobs
Five named mobs are recorded. One further row records 65 additional spawn-table entries that are not named. Those 65 are not listed as species here. That summary row records 12 corrupted variants and 0 event overrides. Its weather distribution cells are all zero.
| ID | Name | Archetype | HP | Creature ID | Node guardian |
|---|---|---|---|---|---|
| MOB-088-01 | Mirrorhorn | Large Herbivore | 169 | CR06091 | False |
| MOB-088-02 | Reflectmantle | Pack Predator | 112 | CR06092 | False |
| MOB-088-03 | Mirrorstalker | Ambush Predator | 121 | CR06093 | False |
| MOB-088-04 | Reflecthorn | Ancient Walker | 261 | CR06094 | False |
| MOB-088-05 | Mirrorcoil | Scavenger | 110 | CR06095 | False |
Nodes
Eleven network nodes are recorded. Two are positive and nine are negative. The node profile records dominant NEGATIVE, density high, base respawn 28 minutes, and modifier 1.90x.
| ID | Name | Type | Location | Signature resource growth | Guardian |
|---|---|---|---|---|---|
| NODE_088_P01 | Abyssal Primary Anchor | POSITIVE | Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Mirrorwake Interface zone. | No | None |
| NODE_088_P02 | Abyssal Light Node 2 | POSITIVE | Located within the main resource cluster, feeding crystal growth. Within the Reflection Hollow zone. | No | None |
| NODE_088_N01 | Abyssal Void Node 1 | NEGATIVE | Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Dimensional Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_088_N02 | Abyssal Void Node 2 | NEGATIVE | Located at the most hazardous point of the primary hazard zone. The primary hazard (Dimensional Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_088_N03 | Abyssal Void Node 3 | NEGATIVE | Located beneath the primary ambush predator territory centre. The primary hazard (Dimensional Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_088_N04 | Abyssal Void Node 4 | NEGATIVE | Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Dimensional Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_088_N05 | Abyssal Void Node 5 | NEGATIVE | Located within the node guardian's primary patrol circuit centre. The primary hazard (Dimensional Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_088_N06 | Abyssal Void Node 6 | NEGATIVE | Located at the lowest point of any geological feature — voids sink. The primary hazard (Dimensional Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_088_N07 | Abyssal Void Node 7 | NEGATIVE | Located where the primary hazard is most intense — negative nodes amplify hazards. The primary hazard (Dimensional Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_088_N08 | Abyssal Void Node 8 | NEGATIVE | Located at the scavenger's primary feeding zone — death concentrates void energy. The primary hazard (Dimensional Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_088_N09 | Abyssal Void Node 9 | NEGATIVE | Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Dimensional Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
The node-network file records a guardian name string on each of these eleven nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the two positive nodes and a guardian present on the nine negative nodes. Both records are left as recorded.
World events
Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.
| ID | Biome-pack name | Master name | Type | Duration cell | Cooldown cell | Broadcast | Trigger | Notes duration |
|---|---|---|---|---|---|---|---|---|
| WE0404 | Reflection Season | Abyssal Mirr Environmental Event | Environmental | 60min | 12hr | FALSE | WORLD_STATE | 45-90 minutes real-time |
| WE0405 | Mirror Bloom | Abyssal Mirr Resource Event | Resource | 15min | 8hr | FALSE | WEATHER | 30 minutes real-time |
| WE0264 | Dimensional Shift | Abyssal Mirr Major Transformation Event | Major Transformation | 0min | 0hr | TRUE | WORLD_STATE | 3-8 hours real-time |
WE0404 notes: Mirror Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. WE0405 notes: Mirror Crystal nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. WE0264 notes: Mirror Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Biome state change recorded as Abyssal Mirrorwake_STATE_ALTERED.
Quests
62 quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.
- Q0156 THE REFLECTION — First Encounter — Mystery — giver NPC0725
- Q0157 THE REFLECTION — Yolande's Research — Mystery — giver NPC0727
- Q0158 THE REFLECTION — The Interface Responds — Mystery — giver NPC0725
- Q0784 The Mirrorwake Toll — Main — giver NPC0610
- Q0785 Wake Line Watch — Surface — giver NPC0612
- Q0786 Trench Vault Count — Underground — giver NPC0615
- Q0787 The Open Wake — Abyssal Mirrorwake — Aquatic — giver NPC0613
- Q0788 Mirror Crystal for the Order — Main — giver NPC0610
- Q0789 Disorientation Season — Abyssal Mirrorwake — Surface — giver NPC0612
- Q0790 What the Trench Hums — Mystery — giver NPC0613
- Q0791 After the Deep Tide — Abyssal Mirrorwake — Aquatic — giver NPC0615
- Q0792 The Cogmist Engineers on the Wake Line — Main — giver NPC0610
- Q901 First Light from Heaven — Heaven — giver NPC0725
- Q902 The Welcome — Heaven — giver NPC0726
- Q903 The First Gift Explained — Heaven — giver NPC0727
- Q904 What Heaven Remembers — Heaven — giver NPC0726
- Q905 The Third Age Voices — Heaven — giver NPC0610
- Q906 The Long Civilization — Heaven — giver NPC0610
- Q907 The Holy Nine — Heaven — giver NPC0726
- Q908 Object 14's New Angle — Heaven — giver NPC0727
- Q909 The Growing Window — Heaven — giver NPC0610
- Q910 Chapter 1 Complete — Heaven — giver NPC0725
- Q911 The First Crossing — Heaven — giver NPC0610
- Q912 The Sixth Era's Children — Heaven — giver NPC0610
- Q913 The Archive — Heaven — giver NPC0610
- Q914 Caelen Zephyrcroft in Person — Heaven — giver NPC0726
- Q915 The Brotherhood's Work — Heaven — giver NPC0726
- Q916 What Heaven Preserved from Your Server — Heaven — giver NPC0610
- Q917 The Language of Light — Heaven — giver NPC0610
- Q918 Yolande's Answer — Heaven — giver NPC0727
- Q919 The Holy Realm's Edge — Heaven — giver NPC0610
- Q920 A Message from Object 23 — Heaven — giver NPC0610
- Q921 The Holy Faction Blessing — Heaven — giver NPC0610
- Q922 The Price of Heaven — Heaven — giver NPC0610
- Q923 Caelen's Request — Heaven — giver NPC0726
- Q924 The Interface Fully Open — Heaven — giver NPC0610
- Q925 Chapter 2 Complete — Abyssal Mirrorwake — Heaven — giver NPC0726
- Q926 The Deepening Fauna in Heaven — Heaven — giver NPC0610
- Q927 The Third Age Scholar — Heaven — giver NPC0610
- Q928 Lyra Lumenbrook — from Heaven's View — Heaven — giver NPC0726
- Q929 The Holy 9's Legacy — Heaven — giver NPC0610
- Q930 Heaven's Message to ABERNON — Heaven — giver NPC0610
- Q931 The Holy Faction War — Heaven — giver NPC0610
- Q932 Healing from Heaven — Heaven — giver NPC0610
- Q933 The Oldest Thing in Heaven — Heaven — giver NPC0610
- Q934 Object 1 Returned — Heaven — giver NPC0610
- Q935 The Second Crossing — Heaven — giver NPC0610
- Q936 Heaven and the Amber Deepening — Heaven — giver NPC0610
- Q937 What Heaven Cannot Keep — Heaven — giver NPC0610
- Q938 Caelen and Lyra — Heaven — giver NPC0726
- Q939 The Heaven-Born Ability — Heaven — giver NPC0610
- Q940 Chapter 3 Complete — Abyssal Mirrorwake — Heaven — giver NPC0726
- Q941 Heaven's Blessing on ABERNON — Heaven — giver NPC0610
- Q942 Elara's Decision — Heaven — giver NPC0725
- Q943 The Holy Faction Response — Heaven — giver NPC0610
- Q944 The Planetary Archive — Full Translation — Heaven — giver NPC0610
- Q945 Caelen's Return Request — Heaven — giver NPC0726
- Q946 Heaven's Final Gift — Heaven — giver NPC0610
- Q947 The Holy Endgame — Heaven — giver NPC0610
- Q948 The Season 2 Signal — Heaven — giver NPC0725
- Q949 Heaven Remembers the Player — Heaven — giver NPC0610
- Q950 The Reflection Path — Complete — Heaven — giver NPC0610
Giver id NPC0726 is not on this biome's NPC rows.
Favor
Abyssal Mirrorwake has its own favor track. It is separate from faction reputation and does not change the ending.
- Biome-line quests: 8. Each one gives +10 favor.
- Finish all 8 to become Favored here (+20 bonus). Highest favor: 100.
- Chain order: Q0784 → Q0791 → Q0785 → Q0792 → Q0786 → Q0787 → Q0788 → Q0789.
- Main-line quest needed along the way (gives no favor): Q0790.
- No faction contests this biome, so favor here is never lost.
- Skipping quests gives no favor.
NPCs
Fifteen NPCs are recorded with location Abyssal Mirrorwake. Age and items held are blank on those rows. Sex is blank except where the table records it. Kinship is blank except where the table records it. Quest giver ids above come from the quest table, not from the quests-given cell.
| NPC ID | Name | Role | Sex | Settlement | Faction | Kinship |
|---|---|---|---|---|---|---|
| NPC0610 | Corvus Mirewood | quest_giver | Mirror Station | F04 Order of the Mirrorwake | ||
| NPC0611 | Gael Obsidianwatch | merchant | Mirror Station | F04 Order of the Mirrorwake | ||
| NPC0612 | Gael Quarrystone | trainer | Mirror Station | F04 Order of the Mirrorwake | ||
| NPC0613 | Faeron Stonecleft | lore_keeper | Mirror Station | F04 Order of the Mirrorwake | The Faeron Stonecleft who keeps that name. | |
| NPC0614 | Faeron Umbrafen | blacksmith | Mirror Station | F04 Order of the Mirrorwake | ||
| NPC0615 | Hira Whispervale | quest_giver | Mirror Station | F04 Order of the Mirrorwake | ||
| NPC0616 | Idris Yarrow | merchant | Mirror Station | F04 Order of the Mirrorwake | ||
| NPC0701 | Faeron Frostmark | merchant | Mirrorwake Interface, Abyssal Mirrorwake | F06 Cogmist Engineers | ||
| NPC0705 | Juno Bleakwood | quest_giver | Mirrorwake Interface, Abyssal Mirrorwake | F03 Skyreach Covenant | ||
| NPC0709 | Idris Frostmark | blacksmith | Mirrorwake Interface, Abyssal Mirrorwake | F08 Frosthold Vigil | ||
| NPC0713 | Kress Bleakwood | lore_keeper | Mirrorwake Interface, Abyssal Mirrorwake | F08 Frosthold Vigil | ||
| NPC0717 | Ilex Frostmark | trainer | Mirrorwake Interface, Abyssal Mirrorwake | F06 Cogmist Engineers | ||
| NPC0721 | Lyra Bleakwood | merchant | Mirrorwake Interface, Abyssal Mirrorwake | F06 Cogmist Engineers | ||
| NPC0725 | Elara Mirewood | quest_giver | Female | Mirror Station | F04 Order of the Mirrorwake | Mirewood kin. Sibling of Ashan Mirewood NPC0064. Kaell Mirewood NPC0428 is a surface relative, not a guardian. |
| NPC0727 | Yolande Ashveil | lore_keeper | Female | Mirror Station | F04 Order of the Mirrorwake | Same woman as Yolande Ashveil NPC0442. |
Items
Sixteen crafted items are recorded for Abyssal Mirrorwake. All are crafted at Mirror Forge. The item table records Mirror Crystal as the primary material on every row.
| Item ID | Name | Type | Slot | Rarity | Primary material |
|---|---|---|---|---|---|
| B088_WPN_01 | Abyssal Mirror Edge | Weapon | Weapon | Rare | Mirror Crystal |
| B088_HLM_01 | Mirror Ward Helm | Armor | Helm | Uncommon | Mirror Crystal |
| B088_CHS_01 | Mirror Breastplate | Armor | Chest | Rare | Mirror Crystal |
| B088_HND_01 | Abyssal Grips | Armor | Hands | Uncommon | Mirror Crystal |
| B088_LEG_01 | Abyssal Greaves | Armor | Legs | Uncommon | Mirror Crystal |
| B088_FET_01 | Abyssal Treads | Armor | Feet | Uncommon | Mirror Crystal |
| B088_TRK_01 | Mirror Relic | Trinket | Necklace | Rare | Mirror Crystal |
| B088_REL_01 | Abyssal First-Stone | Trinket | Relic | Epic | Mirror Crystal |
| B088_CON_01 | Abyssal Draught | Consumable | Common | Mirror Crystal | |
| B088_SAL_01 | Abyssal Salve | Consumable | Uncommon | Mirror Crystal | |
| B088_MAT_01 | Refined Abyssal Grit | Material | Common | Mirror Crystal | |
| B088_BAR_01 | Mirror Ingot | Material | Rare | Mirror Crystal | |
| B088_TOL_01 | Abyssal Node Pick | Tool | Tool | Uncommon | Mirror Crystal |
| B088_KIT_01 | Abyssal Field Kit | Tool | Tool | Uncommon | Mirror Crystal |
| B088_UPG_01 | Mirror Catalyst | Upgrade Component | Rare | Mirror Crystal | |
| B088_FOC_01 | Abyssal Focus | Weapon | Off-Hand | Uncommon | Mirror Crystal |
Recipes
Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.
| Recipe ID | Output | Workstation | Materials | Unlock reputation |
|---|---|---|---|---|
| RCP_B088_WPN_01 | Abyssal Mirror Edge | Mirror Forge | Mirror Crystal x9; Refined Abyssal Grit x1 | T3 Honoured |
| RCP_B088_HLM_01 | Mirror Ward Helm | Mirror Forge | Mirror Crystal x7; Refined Abyssal Grit x1 | T2 Trusted |
| RCP_B088_CHS_01 | Mirror Breastplate | Mirror Forge | Mirror Crystal x9; Refined Abyssal Grit x1 | T3 Honoured |
| RCP_B088_HND_01 | Abyssal Grips | Mirror Forge | Mirror Crystal x7; Refined Abyssal Grit x1 | T2 Trusted |
| RCP_B088_LEG_01 | Abyssal Greaves | Mirror Forge | Mirror Crystal x7; Refined Abyssal Grit x1 | T2 Trusted |
| RCP_B088_FET_01 | Abyssal Treads | Mirror Forge | Mirror Crystal x7; Refined Abyssal Grit x1 | T2 Trusted |
| RCP_B088_TRK_01 | Mirror Relic | Mirror Forge | Mirror Crystal x9; Refined Abyssal Grit x1 | T3 Honoured |
| RCP_B088_REL_01 | Abyssal First-Stone | Mirror Forge | Mirror Crystal x11; Refined Abyssal Grit x1 | T4 Honoured |
| RCP_B088_CON_01 | Abyssal Draught | Mirror Forge | Mirror Crystal x5; Refined Abyssal Grit x1 | T1 Known |
| RCP_B088_SAL_01 | Abyssal Salve | Mirror Forge | Mirror Crystal x7; Refined Abyssal Grit x1 | T2 Trusted |
| RCP_B088_MAT_01 | Refined Abyssal Grit | Mirror Forge | Mirror Crystal x5; Refined Abyssal Grit x1 | T1 Known |
| RCP_B088_BAR_01 | Mirror Ingot | Mirror Forge | Mirror Crystal x9; Refined Abyssal Grit x1 | T3 Honoured |
| RCP_B088_TOL_01 | Abyssal Node Pick | Mirror Forge | Mirror Crystal x7; Refined Abyssal Grit x1 | T2 Trusted |
| RCP_B088_KIT_01 | Abyssal Field Kit | Mirror Forge | Mirror Crystal x7; Refined Abyssal Grit x1 | T2 Trusted |
| RCP_B088_UPG_01 | Mirror Catalyst | Mirror Forge | Mirror Crystal x9; Refined Abyssal Grit x1 | T3 Honoured |
| RCP_B088_FOC_01 | Abyssal Focus | Mirror Forge | Mirror Crystal x7; Refined Abyssal Grit x1 | T2 Trusted |
Image prompt
Text only. No file is uploaded. The prompt below is the recorded overview prompt for B088, followed by the ground description and settlement names already on this page.
Recorded overview prompt: ABERNON game concept art, Biome 088 Abyssal Mirrorwake, K3V amber light, deep_ocean environment, 0.68g low gravity, Order of the Mirrorwake faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.
Detailed prompt for an image creator: Painterly cinematic establishing shot of Abyssal Mirrorwake, biome 088, deep ocean, under K3V amber light at 0.68g. Beneath the ocean floor lies a mirror-still void that reflects not the surface above but alternate versions of the world. The mirrorwake is a dimensional interface point. Creatures here exist simultaneously in two versions of reality. Terrain recorded as mirror-still void reflecting zone, spreading ridge. Abyssal pressure. Bioluminescent organisms light the dark. Something watches from deeper still. Dimensional Disorientation is the recorded primary hazard. Mirror Crystal is the signature resource. Recorded colour palette: Absolute dark, bioluminescent point-light colours, void-black voids. The Order of the Mirrorwake settlement Mirror Station is visible, with Mirrorwake Interface and Reflection Hollow in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.
The image-prompt table also records twenty ungenerated prompts, IMG01741 through IMG01760. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Abyssal Mirrorwake, deep ocean biome, [type], abyssal darkness, bioluminescent creatures, pressure haze, Dimensional Disorientation environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic. Include subtle wrongness — something off about the reflection of the sky.
| ID | Type | Status |
|---|---|---|
| IMG01741 | hero_landscape | UNGENERATED |
| IMG01742 | apex_creature | UNGENERATED |
| IMG01743 | weather_event | UNGENERATED |
| IMG01744 | flora_closeup | UNGENERATED |
| IMG01745 | faction_outpost | UNGENERATED |
| IMG01746 | loading_screen | UNGENERATED |
| IMG01747 | ambient_day | UNGENERATED |
| IMG01748 | ambient_night | UNGENERATED |
| IMG01749 | energy_node | UNGENERATED |
| IMG01750 | hazard_event | UNGENERATED |
| IMG01751 | npc_portrait | UNGENERATED |
| IMG01752 | creature_combat | UNGENERATED |
| IMG01753 | resource_gather | UNGENERATED |
| IMG01754 | world_event | UNGENERATED |
| IMG01755 | sky_atmosphere | UNGENERATED |
| IMG01756 | underground_entrance | UNGENERATED |
| IMG01757 | coastal_view | UNGENERATED |
| IMG01758 | mystery_fragment | UNGENERATED |
| IMG01759 | faction_landmark | UNGENERATED |
| IMG01760 | player_action | UNGENERATED |
Canonical URL: https://wiki.abernon.com/index.php?title=B088_Abyssal_Mirrorwake