B048 Radiant Peaks: Difference between revisions

From Abernon
Items link pass: link item, recipe, resource and boss material names; render Boss arena as readable fields
Event ID audit: master events that clashed with wired biome IDs renumbered (wired keeps ID), per Robert
 
(One intermediate revision by the same user not shown)
Line 253: Line 253:
! ID !! Biome-pack name !! Master name !! Type !! Duration cell !! Cooldown cell !! Broadcast !! Trigger !! Notes duration
! ID !! Biome-pack name !! Master name !! Type !! Duration cell !! Cooldown cell !! Broadcast !! Trigger !! Notes duration
|-
|-
| WE0142 || Radiant Surge Season || Radiant Peak Environmental Event || Environmental || 15min || 4hr || FALSE || WEATHER || 45-90 minutes real-time
| WE0350 || Radiant Surge Season || Radiant Peak Environmental Event || Environmental || 15min || 4hr || FALSE || WEATHER || 45-90 minutes real-time
|-
|-
| WE0143 || Light Bloom || Radiant Peak Resource Event || Resource || 15min || 24hr || FALSE || WORLD_STATE || 30 minutes real-time
| WE0354 || Light Bloom || Radiant Peak Resource Event || Resource || 15min || 24hr || FALSE || WORLD_STATE || 30 minutes real-time
|-
|-
| WE0144 || Crystal Discharge || Radiant Peak Major Transformation Event || Major Transformation || 0min || 0hr || TRUE || PLAYER_COUNT || 3-8 hours real-time
| WE0144 || Crystal Discharge || Radiant Peak Major Transformation Event || Major Transformation || 0min || 0hr || TRUE || PLAYER_COUNT || 3-8 hours real-time
|}
|}


WE0142 notes: Peak Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. WE0143 notes: Peak Amber nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. WE0144 notes: Peak Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is ANCIENT_WALKER. Biome state change recorded as Radiant Peaks_STATE_ALTERED.
WE0350 notes: Peak Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. WE0354 notes: Peak Amber nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. WE0144 notes: Peak Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is ANCIENT_WALKER. Biome state change recorded as Radiant Peaks_STATE_ALTERED.


== Quests ==
== Quests ==
Line 275: Line 275:
* [[Q0431 After the Melt Cistern Draw — Radiant Peaks]] — Aquatic — giver NPC0335
* [[Q0431 After the Melt Cistern Draw — Radiant Peaks]] — Aquatic — giver NPC0335
* [[Q0432 Soulglass Circle on the Radiant Line]] — Main — giver NPC0330
* [[Q0432 Soulglass Circle on the Radiant Line]] — Main — giver NPC0330
== Favor ==
Radiant Peaks has its own [[Biome Favor|favor]] track. It is separate from faction reputation and does not change the ending.
* Biome-line quests: 9. Each one gives +10 favor.
* Finish all 9 to become '''Favored''' here (+20 bonus). Highest favor: 110.
* Chain order: [[Q0424 The Radiant Toll|Q0424]] → [[Q0425 Radiant Watch|Q0425]] → [[Q0426 Radiant Vault Count|Q0426]] → [[Q0427 The Melt Cistern Chord — Radiant Peaks|Q0427]] → [[Q0428 Peak Amber for the Soulglass Circle|Q0428]] → [[Q0429 Overexposure Season|Q0429]] → [[Q0430 What the Radiant Vault Hums|Q0430]] → [[Q0431 After the Melt Cistern Draw — Radiant Peaks|Q0431]] → [[Q0432 Soulglass Circle on the Radiant Line|Q0432]].
* No faction contests this biome, so favor here is never lost.
* Skipping quests gives no favor.


== NPCs ==
== NPCs ==

Latest revision as of 05:31, 23 October 2026

B048 Radiant Peaks

Field Value
BiomeID 048
Biome name Radiant Peaks
Climate HIGH_MOUNTAIN
Difficulty 7
Starting control F03 Skyreach Covenant
Primary hazard Radiant Solar Overexposure
Signature resource Peak Amber
MysteryZone False
Continent CONT_VERDANIA
Region Verdania — Radiant Peaks
Elevation_m 8400
Status LIVE_CANON
Source LIVE/DATA/biome_registry_v5.7.4.json

Ground

A breathtaking high-altitude biome where the mountain tops are embedded with refraction crystals that amplify sunlight into visible beams. The peaks are navigational landmarks visible from thousands of kilometers. Life here photosynthesizes crystalline light.

Settlements

Name Type Population Controlling faction
Radiant Settlement Faction Outpost 1500 F03 Skyreach Covenant
Light Hollow secondary N/A F03 Skyreach Covenant
Radiant Crystal Peak primary N/A F03 Skyreach Covenant

Settlement pages: Light Hollow, Radiant Crystal Peak, Radiant Settlement. Settlement rows on the faction civilization table for this biome also have pages: Radiant Station. All settlements: Settlements.

Factions present

Faction Where recorded
F03 Skyreach Covenant Home faction of this biome. Controlling faction on every recorded settlement row. All seven NPC rows.

No other faction is recorded on a Radiant Peaks NPC row or settlement row.

The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time.

Resources

Full table with IDs and node details: B048 Radiant Peaks/Resources.


Signature, primary, secondary, and minerals

These rows are recorded on the B048 resource table and were not in the gatherable list above.

ID Name Type Rarity
SIG-048 Peak Amber SIGNATURE Rare–Legendary
PRI-048 Radiant Crystal PRIMARY Uncommon–Rare
SEC-048 Light Resin SECONDARY Common–Uncommon
MIN-COM-RAD Radite Common Mineral Common
MIN-COM-LIG Light Ore Common Mineral Common
MIN-COM-PEA Peak Slate Common Mineral Common
MIN-RARE-RAD Radiant Crystal Rare Mineral Rare
MIN-RARE-LIG Light Glass Rare Mineral Rare

Harvest

The harvestable index records counts for biome 048 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.

Named flora recorded for Radiant Peaks:

ID Name Harvestable
FLORA-CLOU-048 Cloudpetal No
FLORA-SKYM-048 Skymoss Yes
FLORA-SUMM-048 Summit Lichen No
FLORA-MOUN-048 Mountain Fern No
FLORA-WIND-048 Wind-Shear Grass No
FLORA-ALTI-048 Altitude Bloom No
FLORA-HIGH-048 High Spore Cluster No
FLORA-METE-048 Meteor Flower No

One named flora row is marked harvestable. That does not match the harvestable index count of 4. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Cloudpetal, Summit Lichen, Mountain Fern, Wind-Shear Grass, Altitude Bloom, High Spore Cluster, and Meteor Flower.

Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.

Deep zone

Field Value
Deep zone Deep Radiant — Crystal Vault
Layout Wind Shelf Labyrinth
Max players 6
Lockout hours 72
Boss name Peakwatcher — Deep Form
Ground note The Crystal Vault has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth.

Boss

Field Value
Boss Peakwatcher, Ancient of Biome 048
Difficulty T3_Heroic
Recommended party 4
Damage type Frost
Arena Radiant Crystal Peak
Arena description The boss encounter takes place in the heart of Radiant Peaks's most extreme terrain feature. The arena is shaped by high mountain conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.
Arena size (m) 116
Arena terrain Solar overexposure peak zone
Arena hazard Radiant Solar Overexposure
Unique material Wind Scale
Ground blurb The Wind Prowler the Ancient is the apex expression of Radiant Peaks's ecosystem — a creature that has been shaped by high mountain conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Radiant Peaks would be if the biome could choose to fight.

Weather

The atmosphere row records weather patterns Light Wind and Radiant Storm. Those two names are not rows in the weather table. Six weather rows are recorded for this biome.

ID Name Code Recorded effect
WX-048-STORM Storm STORM Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity.
WX-048-ASH Ashfall ASH Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Peak Amber harvest modified.
WX-048-SNOW Cold Event SNOW Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types.
WX-048-ANY Any Weather ANY Weather-independent spawn — present in all conditions.
WX-048-RAIN Rain/Mist RAIN Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions.
WX-048-CLEAR Clear Sky CLEAR Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields.

Spawn entries recorded on those rows: Storm 7, Ashfall 14, Cold Event 17, Any Weather 8, Rain/Mist 15, Clear Sky 9. Night-multiplier entries above 2.0 recorded on those rows: Storm 1, Ashfall 4, Cold Event 5, Any Weather 3, Rain/Mist 4, Clear Sky 0.

Mobs

Five named mobs are recorded. One further row records 65 additional spawn-table entries that are not named. Those 65 are not listed as species here. That summary row records 15 corrupted variants and 0 event overrides. Its weather distribution cells are all zero. Peakwatcher has archetype Node Guardian but the node-guardian cell reads False. Both are left as recorded.

ID Name Archetype HP Creature ID Node guardian
MOB-048-01 Radianthorn Large Herbivore 132 CR03291 False
MOB-048-02 Radiantstalker Ambush Predator 83 CR03292 False
MOB-048-03 Peakfang Elemental Creature 103 CR03293 False
MOB-048-04 Radiantcoil Scavenger 84 CR03294 False
MOB-048-05 Peakwatcher Node Guardian 150 CR03295 False

Nodes

Nine network nodes are recorded. Five are positive and four are negative. The node profile records dominant BALANCED, density low, base respawn 288 minutes, and modifier 1.60x.

ID Name Type Location Signature resource growth Guardian
NODE_048_P01 Radiant Primary Anchor POSITIVE Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Radiant Crystal Peak zone. No None
NODE_048_P02 Radiant Light Node 2 POSITIVE Located within the main resource cluster, feeding crystal growth. Within the Light Hollow zone. No None
NODE_048_P03 Radiant Light Node 3 POSITIVE Located at the convergence of the two largest named locations. Within the Light Hollow zone. No None
NODE_048_P04 Radiant Light Node 4 POSITIVE Located near the biome's primary water source or geological anchor. Within the Light Hollow zone. No None
NODE_048_P05 Radiant Light Node 5 POSITIVE Located at the highest-traffic prey corridor, where ecological energy concentrates. Within the Light Hollow zone. No None
NODE_048_N01 Radiant Void Node 1 NEGATIVE Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Radiant Solar Overexposure) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_048_N02 Radiant Void Node 2 NEGATIVE Located at the most hazardous point of the primary hazard zone. The primary hazard (Radiant Solar Overexposure) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_048_N03 Radiant Void Node 3 NEGATIVE Located beneath the primary ambush predator territory centre. The primary hazard (Radiant Solar Overexposure) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_048_N04 Radiant Void Node 4 NEGATIVE Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Radiant Solar Overexposure) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present

The node-network file records a guardian name string on each of these nine nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the five positive nodes and a guardian present on the four negative nodes. Both records are left as recorded.

World events

Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.

ID Biome-pack name Master name Type Duration cell Cooldown cell Broadcast Trigger Notes duration
WE0350 Radiant Surge Season Radiant Peak Environmental Event Environmental 15min 4hr FALSE WEATHER 45-90 minutes real-time
WE0354 Light Bloom Radiant Peak Resource Event Resource 15min 24hr FALSE WORLD_STATE 30 minutes real-time
WE0144 Crystal Discharge Radiant Peak Major Transformation Event Major Transformation 0min 0hr TRUE PLAYER_COUNT 3-8 hours real-time

WE0350 notes: Peak Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. WE0354 notes: Peak Amber nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. WE0144 notes: Peak Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is ANCIENT_WALKER. Biome state change recorded as Radiant Peaks_STATE_ALTERED.

Quests

Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.

Favor

Radiant Peaks has its own favor track. It is separate from faction reputation and does not change the ending.

  • Biome-line quests: 9. Each one gives +10 favor.
  • Finish all 9 to become Favored here (+20 bonus). Highest favor: 110.
  • Chain order: Q0424 → Q0425 → Q0426 → Q0427 → Q0428 → Q0429 → Q0430 → Q0431 → Q0432.
  • No faction contests this biome, so favor here is never lost.
  • Skipping quests gives no favor.

NPCs

Seven NPCs are recorded with location Radiant Peaks. Sex, age, items held, kinship, and the quests-given cell are blank on those rows. Quest giver ids above come from the quest table, not from the quests-given cell.

NPC ID Name Role Settlement Faction
NPC0330 Ashan Stonecleft quest_giver Radiant Crystal Peak, Radiant Peaks F03 Skyreach Covenant
NPC0331 Brix Umbrafen merchant Radiant Crystal Peak, Radiant Peaks F03 Skyreach Covenant
NPC0332 Corra Whispervale trainer Radiant Crystal Peak, Radiant Peaks F03 Skyreach Covenant
NPC0333 Dravin Yarrow lore_keeper Radiant Crystal Peak, Radiant Peaks F03 Skyreach Covenant
NPC0334 Enna Ashveil blacksmith Radiant Crystal Peak, Radiant Peaks F03 Skyreach Covenant
NPC0335 Fyren Cindermere quest_giver Radiant Crystal Peak, Radiant Peaks F03 Skyreach Covenant
NPC0336 Gael Emberfall merchant Radiant Crystal Peak, Radiant Peaks F03 Skyreach Covenant

Items

Sixteen crafted items are recorded for Radiant Peaks. All are crafted at Light Forge. The item table records Peak Amber as the primary material on every row.

Item ID Name Type Slot Rarity Primary material
B048_WPN_01 Radiant Peak Edge Weapon Weapon Rare Peak Amber
B048_HLM_01 Peak Ward Helm Armor Helm Uncommon Peak Amber
B048_CHS_01 Peak Breastplate Armor Chest Rare Peak Amber
B048_HND_01 Radiant Grips Armor Hands Uncommon Peak Amber
B048_LEG_01 Radiant Greaves Armor Legs Uncommon Peak Amber
B048_FET_01 Radiant Treads Armor Feet Uncommon Peak Amber
B048_TRK_01 Peak Relic Trinket Necklace Rare Peak Amber
B048_REL_01 Radiant First-Stone Trinket Relic Epic Peak Amber
B048_CON_01 Radiant Draught Consumable Common Peak Amber
B048_SAL_01 Radiant Salve Consumable Uncommon Peak Amber
B048_MAT_01 Refined Radiant Grit Material Common Peak Amber
B048_BAR_01 Peak Ingot Material Rare Peak Amber
B048_TOL_01 Radiant Node Pick Tool Tool Uncommon Peak Amber
B048_KIT_01 Radiant Field Kit Tool Tool Uncommon Peak Amber
B048_UPG_01 Peak Catalyst Upgrade Component Rare Peak Amber
B048_FOC_01 Radiant Focus Weapon Off-Hand Uncommon Peak Amber

Recipes

Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.

Recipe ID Output Workstation Materials Unlock reputation
RCP_B048_WPN_01 Radiant Peak Edge Light Forge Peak Amber x9; Refined Radiant Grit x1 T3 Honoured
RCP_B048_HLM_01 Peak Ward Helm Light Forge Peak Amber x7; Refined Radiant Grit x1 T2 Trusted
RCP_B048_CHS_01 Peak Breastplate Light Forge Peak Amber x9; Refined Radiant Grit x1 T3 Honoured
RCP_B048_HND_01 Radiant Grips Light Forge Peak Amber x7; Refined Radiant Grit x1 T2 Trusted
RCP_B048_LEG_01 Radiant Greaves Light Forge Peak Amber x7; Refined Radiant Grit x1 T2 Trusted
RCP_B048_FET_01 Radiant Treads Light Forge Peak Amber x7; Refined Radiant Grit x1 T2 Trusted
RCP_B048_TRK_01 Peak Relic Light Forge Peak Amber x9; Refined Radiant Grit x1 T3 Honoured
RCP_B048_REL_01 Radiant First-Stone Light Forge Peak Amber x11; Refined Radiant Grit x1 T4 Honoured
RCP_B048_CON_01 Radiant Draught Light Forge Peak Amber x5; Refined Radiant Grit x1 T1 Known
RCP_B048_SAL_01 Radiant Salve Light Forge Peak Amber x7; Refined Radiant Grit x1 T2 Trusted
RCP_B048_MAT_01 Refined Radiant Grit Light Forge Peak Amber x5; Refined Radiant Grit x1 T1 Known
RCP_B048_BAR_01 Peak Ingot Light Forge Peak Amber x9; Refined Radiant Grit x1 T3 Honoured
RCP_B048_TOL_01 Radiant Node Pick Light Forge Peak Amber x7; Refined Radiant Grit x1 T2 Trusted
RCP_B048_KIT_01 Radiant Field Kit Light Forge Peak Amber x7; Refined Radiant Grit x1 T2 Trusted
RCP_B048_UPG_01 Peak Catalyst Light Forge Peak Amber x9; Refined Radiant Grit x1 T3 Honoured
RCP_B048_FOC_01 Radiant Focus Light Forge Peak Amber x7; Refined Radiant Grit x1 T2 Trusted

Image prompt

Text only. No file is uploaded. The prompt below is the recorded overview prompt for B048, followed by the ground description and settlement names already on this page.

Recorded overview prompt: ABERNON game concept art, Biome 048 Radiant Peaks, K3V amber light, high_mountain environment, 0.68g low gravity, Skyreach Covenant faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.

Detailed prompt for an image creator: Painterly cinematic establishing shot of Radiant Peaks, biome 048, high mountain, under K3V amber light at 0.68g. A breathtaking high-altitude biome where the mountain tops are embedded with refraction crystals that amplify sunlight into visible beams. The peaks are navigational landmarks visible from thousands of kilometers. Life here photosynthesizes crystalline light. Terrain recorded as solar overexposure peak zone. Above the clouds. Wind shear can strip equipment. The view of Abernon from here is breathtaking. Radiant Solar Overexposure is the recorded primary hazard. Peak Amber is the signature resource. Recorded colour palette: grey granite,. The Skyreach Covenant settlement Radiant Settlement is visible, with Light Hollow and Radiant Crystal Peak in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.

The image-prompt table also records twenty ungenerated prompts, IMG00941 through IMG00960. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Radiant Peaks, high mountain biome, [type], cloud layer, amber sky above clouds, extreme altitude, Radiant Solar Overexposure environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.

ID Type Status
IMG00941 hero_landscape UNGENERATED
IMG00942 apex_creature UNGENERATED
IMG00943 weather_event UNGENERATED
IMG00944 flora_closeup UNGENERATED
IMG00945 faction_outpost UNGENERATED
IMG00946 loading_screen UNGENERATED
IMG00947 ambient_day UNGENERATED
IMG00948 ambient_night UNGENERATED
IMG00949 energy_node UNGENERATED
IMG00950 hazard_event UNGENERATED
IMG00951 npc_portrait UNGENERATED
IMG00952 creature_combat UNGENERATED
IMG00953 resource_gather UNGENERATED
IMG00954 world_event UNGENERATED
IMG00955 sky_atmosphere UNGENERATED
IMG00956 underground_entrance UNGENERATED
IMG00957 coastal_view UNGENERATED
IMG00958 mystery_fragment UNGENERATED
IMG00959 faction_landmark UNGENERATED
IMG00960 player_action UNGENERATED

Canonical URL: https://wiki.abernon.com/index.php?title=B048_Radiant_Peaks