B021 Frostthorn Caldera: Difference between revisions
Items link pass: link item, recipe, resource and boss material names; render Boss arena as readable fields |
Event ID audit: master events that clashed with wired biome IDs renumbered (wired keeps ID), per Robert |
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! ID !! Biome-pack name !! Master name !! Type !! Duration cell !! Cooldown cell !! Broadcast !! Trigger !! Notes duration | ! ID !! Biome-pack name !! Master name !! Type !! Duration cell !! Cooldown cell !! Broadcast !! Trigger !! Notes duration | ||
|- | |- | ||
| | | WE0317 || Caldera Surge Season || Frostthorn C Environmental Event || Environmental || 15min || 24hr || FALSE || PLAYER_COUNT || 45-90 minutes real-time | ||
|- | |- | ||
| | | WE0318 || Frost Bloom || Frostthorn C Resource Event || Resource || 120min || 12hr || FALSE || WEATHER || 30 minutes real-time | ||
|- | |- | ||
| | | WE0319 || Thermal Rupture || Frostthorn C Major Transformation Event || Major Transformation || 0min || 0hr || TRUE || WORLD_STATE || 3-8 hours real-time | ||
|} | |} | ||
WE0317 notes: Thermal Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is ANCIENT_WALKER. WE0318 notes: Thermal Amber nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is ANCIENT_WALKER. WE0319 notes: Thermal Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is NODE_GUARDIAN_ELITE. Biome state change recorded as Frostthorn Caldera_STATE_ALTERED. | |||
== Quests == | == Quests == | ||
| Line 279: | Line 279: | ||
* [[Q0188 After the Ice-Well Draw — Frostthorn Caldera]] — Aquatic — giver NPC0146 | * [[Q0188 After the Ice-Well Draw — Frostthorn Caldera]] — Aquatic — giver NPC0146 | ||
* [[Q0189 Cinderwarden on the Frostthorn Line]] — Main — giver NPC0141 | * [[Q0189 Cinderwarden on the Frostthorn Line]] — Main — giver NPC0141 | ||
== Favor == | |||
Frostthorn Caldera has its own [[Biome Favor|favor]] track. It is separate from faction reputation and does not change the ending. | |||
* Biome-line quests: 9. Each one gives +10 favor. | |||
* Finish all 9 to become '''Favored''' here (+20 bonus). Highest favor: 110. | |||
* Chain order: [[Q0181 The Frostthorn Toll|Q0181]] → [[Q0182 Frostthorn Watch|Q0182]] → [[Q0183 Frostthorn Vault Count|Q0183]] → [[Q0184 The Ice-Well Fracture — Frostthorn Caldera|Q0184]] → [[Q0185 Thermal Amber for the Cinderwarden|Q0185]] → [[Q0186 Shock Season|Q0186]] → [[Q0187 What the Frostthorn Vault Hums|Q0187]] → [[Q0188 After the Ice-Well Draw — Frostthorn Caldera|Q0188]] → [[Q0189 Cinderwarden on the Frostthorn Line|Q0189]]. | |||
* No faction contests this biome, so favor here is never lost. | |||
* Skipping quests gives no favor. | |||
== NPCs == | == NPCs == | ||
Latest revision as of 05:30, 23 October 2026
B021 Frostthorn Caldera
| Field | Value |
|---|---|
| BiomeID | 021 |
| Biome name | Frostthorn Caldera |
| Climate | POLAR_GLACIAL |
| Difficulty | 8 |
| Starting control | F08 Frosthold Vigil |
| Primary hazard | Thermal Shock |
| Signature resource | Thermal Amber |
| MysteryZone | False |
| Continent | CONT_FROSTMERE |
| Region | Frostmere — Eastern Rim |
| Elevation_m | 1500 |
| Status | LIVE_CANON |
| Source | LIVE/DATA/biome_registry_v5.7.4.json |
Ground
A glacial sink of frozen thorns and thermal ruptures where fire sleeps beneath frost. The caldera floor alternates between freezing marsh and sudden steam vents. Creatures have evolved thermal regulation bypasses and live at the transition zones.
Settlements
| Name | Type | Population | Controlling faction |
|---|---|---|---|
| Frostthorn Settlement | Faction Outpost | 1500 | F08 Frosthold Vigil |
| Frost Thorn Fields | primary | N/A | F08 Frosthold Vigil |
| Steam Vent Hollow | secondary | N/A | F08 Frosthold Vigil |
Settlement pages: Frost Thorn Fields, Frostthorn Settlement, Steam Vent Hollow. All settlements: Settlements.
Factions present
| Faction | Where recorded |
|---|---|
| F08 Frosthold Vigil | Home faction of this biome. Controlling faction on every recorded settlement row. All seven NPC rows. |
No other faction is recorded on a Frostthorn Caldera NPC row or settlement row.
The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time.
Resources
Full table with IDs and node details: B021 Frostthorn Caldera/Resources.
- Ancient Glacier Shard (Frost) (GATHERABLE, Rare)
- Blizzard Ore (Frost) (GATHERABLE, Common)
- Frostfall Crystal (Frost) (GATHERABLE, Rare)
- Frostt Glacial Core (GATHERABLE, Common)
- Frostt Ice Resin (GATHERABLE, Epic)
- Frostt Permafrost Stone (GATHERABLE, Common)
- Refined Glacial Core (GATHERABLE, Common)
- Refined Glacial Salt (GATHERABLE, Common)
- Refined Permafrost Stone (GATHERABLE, Common)
- Refined Tundra Core (GATHERABLE, Rare)
- Void Ice (Frost) (GATHERABLE, Common)
Signature, primary, secondary, and minerals
These rows are recorded on the B021 resource table and were not in the gatherable list above.
| ID | Name | Type | Rarity |
|---|---|---|---|
| SIG-021 | Thermal Amber | SIGNATURE | Rare–Legendary |
| PRI-021 | Frost Thorn Crystal | PRIMARY | Uncommon–Rare |
| SEC-021 | Caldera Resin | SECONDARY | Common–Uncommon |
| MIN-COM-ICE | Ice Ore | Common Mineral | Common |
| MIN-COM-FRO | Frostite | Common Mineral | Common |
| MIN-COM-THE | Thermal Stone | Common Mineral | Common |
| MIN-RARE-FRO | Frost Crystal | Rare Mineral | Rare |
| MIN-RARE-CAL | Caldera Glass | Rare Mineral | Rare |
Harvest
The harvestable index records counts for biome 021 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.
Named flora recorded for Frostthorn Caldera:
| ID | Name | Harvestable |
|---|---|---|
| FLORA-ICEW-021 | Icewort | Yes |
| FLORA-GLAC-021 | Glacialbloom | Yes |
| FLORA-ICE -021 | Ice Crystal Moss | No |
| FLORA-BLIG-021 | Blight Lichen | No |
| FLORA-GLAC-021 | Glacial Spore | No |
| FLORA-FROS-021 | Frost Crystal Plant | No |
| FLORA-CAVE-021 | Cave Liverwort | No |
| FLORA-ICE -021 | Ice Algae | Yes |
Three named flora rows are marked harvestable. That does not match the harvestable index count of 4. Duplicate flora ids are left as separate recorded rows. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Ice Crystal Moss, Blight Lichen, Glacial Spore, Frost Crystal Plant, and Cave Liverwort.
Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.
Deep zone
| Field | Value |
|---|---|
| Deep zone | Deep Frostthorn — Caldera Ice Base |
| Layout | Ice Cave Run |
| Max players | 6 |
| Lockout hours | 72 |
| Boss name | Icefang — Deep Form |
| Ground note | The Caldera Ice Base has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth. |
Boss
| Field | Value |
|---|---|
| Boss | Icefang, Ancient of Biome 021 |
| Difficulty | T3_Heroic |
| Recommended party | 4 |
| Damage type | Physical |
| Arena | Frost Thorn Fields |
| Arena description | The boss encounter takes place in the heart of Frostthorn Caldera's most extreme terrain feature. The arena is shaped by polar glacial conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected. |
| Arena size (m) | 124 |
| Arena terrain | Thermal shock caldera |
| Arena hazard | Thermal Shock |
| Unique material | Arctic Scale |
| Ground blurb | The Arctic Prowler the Ancient is the apex expression of Frostthorn Caldera's ecosystem — a creature that has been shaped by polar glacial conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Frostthorn Caldera would be if the biome could choose to fight. |
Weather
The atmosphere row records weather patterns Frost Wind, Thermal Storm, and Ice. Those three names are not rows in the weather table. Six weather rows are recorded for this biome.
| ID | Name | Code | Recorded effect |
|---|---|---|---|
| WX-021-STORM | Storm | STORM | Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. |
| WX-021-ASH | Ashfall | ASH | Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Thermal Amber harvest modified. |
| WX-021-SNOW | Cold Event | SNOW | Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. |
| WX-021-ANY | Any Weather | ANY | Weather-independent spawn — present in all conditions. |
| WX-021-RAIN | Rain/Mist | RAIN | Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. |
| WX-021-CLEAR | Clear Sky | CLEAR | Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. |
Spawn entries recorded on those rows: Storm 11, Ashfall 11, Cold Event 11, Any Weather 12, Rain/Mist 7, Clear Sky 18. Night-multiplier entries above 2.0 recorded on those rows: Storm 2, Ashfall 2, Cold Event 2, Any Weather 3, Rain/Mist 2, Clear Sky 0.
Mobs
Eight named mobs are recorded. One further row records 62 additional spawn-table entries that are not named. Those 62 are not listed as species here. That summary row records 15 corrupted variants and 0 event overrides. Its weather distribution cells are all zero.
| ID | Name | Archetype | HP | Creature ID | Node guardian |
|---|---|---|---|---|---|
| MOB-021-01 | Frosthorn | Large Herbivore | 111 | CR01401 | False |
| MOB-021-02 | Glacialmane | Swift Scout | 63 | CR01402 | False |
| MOB-021-03 | Iceclaw | Pack Predator | 76 | CR01403 | False |
| MOB-021-04 | Frostscale | Ambush Predator | 70 | CR01404 | False |
| MOB-021-05 | Glacialstalker | Elemental Creature | 80 | CR01405 | False |
| MOB-021-06 | Icefang | Ancient Walker | 157 | CR01406 | False |
| MOB-021-07 | Frostwatcher | Scavenger | 81 | CR01407 | False |
| MOB-021-08 | Glacialcoil | Node Guardian | 122 | CR01408 | True |
Nodes
Eight network nodes are recorded. Two are positive and six are negative. The node profile records dominant NEGATIVE, density low, base respawn 420 minutes, and modifier 1.75x.
| ID | Name | Type | Location | Signature resource growth | Guardian |
|---|---|---|---|---|---|
| NODE_021_P01 | Frostthorn Primary Anchor | POSITIVE | Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Frost Thorn Fields zone. | No | None |
| NODE_021_P02 | Frostthorn Light Node 2 | POSITIVE | Located within the main resource cluster, feeding crystal growth. Within the Steam Vent Hollow zone. | No | None |
| NODE_021_N01 | Frostthorn Void Node 1 | NEGATIVE | Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Thermal Shock) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_021_N02 | Frostthorn Void Node 2 | NEGATIVE | Located at the most hazardous point of the primary hazard zone. The primary hazard (Thermal Shock) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_021_N03 | Frostthorn Void Node 3 | NEGATIVE | Located beneath the primary ambush predator territory centre. The primary hazard (Thermal Shock) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_021_N04 | Frostthorn Void Node 4 | NEGATIVE | Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Thermal Shock) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_021_N05 | Frostthorn Void Node 5 | NEGATIVE | Located within the node guardian's primary patrol circuit centre. The primary hazard (Thermal Shock) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_021_N06 | Frostthorn Void Node 6 | NEGATIVE | Located at the lowest point of any geological feature — voids sink. The primary hazard (Thermal Shock) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
The node-network file records a guardian name string on each of these eight nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the two positive nodes and a guardian present on the six negative nodes. Both records are left as recorded.
World events
Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.
| ID | Biome-pack name | Master name | Type | Duration cell | Cooldown cell | Broadcast | Trigger | Notes duration |
|---|---|---|---|---|---|---|---|---|
| WE0317 | Caldera Surge Season | Frostthorn C Environmental Event | Environmental | 15min | 24hr | FALSE | PLAYER_COUNT | 45-90 minutes real-time |
| WE0318 | Frost Bloom | Frostthorn C Resource Event | Resource | 120min | 12hr | FALSE | WEATHER | 30 minutes real-time |
| WE0319 | Thermal Rupture | Frostthorn C Major Transformation Event | Major Transformation | 0min | 0hr | TRUE | WORLD_STATE | 3-8 hours real-time |
WE0317 notes: Thermal Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is ANCIENT_WALKER. WE0318 notes: Thermal Amber nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is ANCIENT_WALKER. WE0319 notes: Thermal Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is NODE_GUARDIAN_ELITE. Biome state change recorded as Frostthorn Caldera_STATE_ALTERED.
Quests
Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.
- Q0181 The Frostthorn Toll — Main — giver NPC0141
- Q0182 Frostthorn Watch — Surface — giver NPC0141
- Q0183 Frostthorn Vault Count — Underground — giver NPC0146
- Q0184 The Ice-Well Fracture — Frostthorn Caldera — Aquatic — giver NPC0144
- Q0185 Thermal Amber for the Cinderwarden — Main — giver NPC0141
- Q0186 Shock Season — Surface — giver NPC0143
- Q0187 What the Frostthorn Vault Hums — Underground — giver NPC0144
- Q0188 After the Ice-Well Draw — Frostthorn Caldera — Aquatic — giver NPC0146
- Q0189 Cinderwarden on the Frostthorn Line — Main — giver NPC0141
Favor
Frostthorn Caldera has its own favor track. It is separate from faction reputation and does not change the ending.
- Biome-line quests: 9. Each one gives +10 favor.
- Finish all 9 to become Favored here (+20 bonus). Highest favor: 110.
- Chain order: Q0181 → Q0182 → Q0183 → Q0184 → Q0185 → Q0186 → Q0187 → Q0188 → Q0189.
- No faction contests this biome, so favor here is never lost.
- Skipping quests gives no favor.
NPCs
Seven NPCs are recorded with location Frostthorn Caldera. Sex, age, items held, and the quests-given cell are blank on those rows. Kinship is blank except where the table records it. Quest giver ids above come from the quest table, not from the quests-given cell.
| NPC ID | Name | Role | Settlement | Faction | Kinship |
|---|---|---|---|---|---|
| NPC0141 | Brix Lumenbrook | quest_giver | Frost Thorn Fields, Frostthorn Caldera | F08 Frosthold Vigil | Extended Lumenbrook family with historical Lyra NPC0505, Aldric Lumenbrook NPC0114, present-day Lyra NPC0724, Gorath Lumenbrook NPC0006, and Tova Lumenbrook NPC0323. |
| NPC0142 | Corra Nightfall | merchant | Frost Thorn Fields, Frostthorn Caldera | F08 Frosthold Vigil | |
| NPC0143 | Ashan Prismholt | trainer | Frost Thorn Fields, Frostthorn Caldera | F08 Frosthold Vigil | |
| NPC0144 | Enna Riftvale | lore_keeper | Frost Thorn Fields, Frostthorn Caldera | F08 Frosthold Vigil | |
| NPC0145 | Fyren Thornwick | blacksmith | Frost Thorn Fields, Frostthorn Caldera | F08 Frosthold Vigil | |
| NPC0146 | Gael Voidwatch | quest_giver | Frost Thorn Fields, Frostthorn Caldera | F08 Frosthold Vigil | |
| NPC0147 | Holt Xenstone | merchant | Frost Thorn Fields, Frostthorn Caldera | F08 Frosthold Vigil |
Items
Sixteen crafted items are recorded for Frostthorn Caldera. All are crafted at Frost Forge. The item table records Thermal Amber as the primary material on every row.
| Item ID | Name | Type | Slot | Rarity | Primary material |
|---|---|---|---|---|---|
| B021_WPN_01 | Frostthorn Thermal Edge | Weapon | Weapon | Rare | Thermal Amber |
| B021_HLM_01 | Thermal Ward Helm | Armor | Helm | Uncommon | Thermal Amber |
| B021_CHS_01 | Thermal Breastplate | Armor | Chest | Rare | Thermal Amber |
| B021_HND_01 | Frostthorn Grips | Armor | Hands | Uncommon | Thermal Amber |
| B021_LEG_01 | Frostthorn Greaves | Armor | Legs | Uncommon | Thermal Amber |
| B021_FET_01 | Frostthorn Treads | Armor | Feet | Uncommon | Thermal Amber |
| B021_TRK_01 | Thermal Relic | Trinket | Necklace | Rare | Thermal Amber |
| B021_REL_01 | Frostthorn First-Stone | Trinket | Relic | Epic | Thermal Amber |
| B021_CON_01 | Frostthorn Draught | Consumable | Common | Thermal Amber | |
| B021_SAL_01 | Frostthorn Salve | Consumable | Uncommon | Thermal Amber | |
| B021_MAT_01 | Refined Frostthorn Grit | Material | Common | Thermal Amber | |
| B021_BAR_01 | Thermal Ingot | Material | Rare | Thermal Amber | |
| B021_TOL_01 | Frostthorn Node Pick | Tool | Tool | Uncommon | Thermal Amber |
| B021_KIT_01 | Frostthorn Field Kit | Tool | Tool | Uncommon | Thermal Amber |
| B021_UPG_01 | Thermal Catalyst | Upgrade Component | Rare | Thermal Amber | |
| B021_FOC_01 | Frostthorn Focus | Weapon | Off-Hand | Uncommon | Thermal Amber |
Recipes
Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.
Image prompt
Text only. No file is uploaded. The prompt below is the recorded overview prompt for B021, followed by the ground description and settlement names already on this page.
Recorded overview prompt: ABERNON game concept art, Biome 021 Frostthorn Caldera, K3V amber light, polar_glacial environment, 0.68g low gravity, Frosthold Vigil faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.
Detailed prompt for an image creator: Painterly cinematic establishing shot of Frostthorn Caldera, biome 021, polar glacial, under K3V amber light at 0.68g. A glacial sink of frozen thorns and thermal ruptures where fire sleeps beneath frost. The caldera floor alternates between freezing marsh and sudden steam vents. Creatures have evolved thermal regulation bypasses and live at the transition zones. Terrain recorded as thermal shock caldera. Deep ice, ancient and slow-moving. Creatures here evolved over millions of years for the cold. Thermal Shock is the recorded primary hazard. Thermal Amber is the signature resource. Recorded colour palette: ice-blue, white, pale. The Frosthold Vigil settlement Frostthorn Settlement is visible, with Frost Thorn Fields and Steam Vent Hollow in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.
The image-prompt table also records twenty ungenerated prompts, IMG00401 through IMG00420. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Frostthorn Caldera, polar glacial biome, [type], ancient ice, void darkness, amber star distant, Thermal Shock environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.
| ID | Type | Status |
|---|---|---|
| IMG00401 | hero_landscape | UNGENERATED |
| IMG00402 | apex_creature | UNGENERATED |
| IMG00403 | weather_event | UNGENERATED |
| IMG00404 | flora_closeup | UNGENERATED |
| IMG00405 | faction_outpost | UNGENERATED |
| IMG00406 | loading_screen | UNGENERATED |
| IMG00407 | ambient_day | UNGENERATED |
| IMG00408 | ambient_night | UNGENERATED |
| IMG00409 | energy_node | UNGENERATED |
| IMG00410 | hazard_event | UNGENERATED |
| IMG00411 | npc_portrait | UNGENERATED |
| IMG00412 | creature_combat | UNGENERATED |
| IMG00413 | resource_gather | UNGENERATED |
| IMG00414 | world_event | UNGENERATED |
| IMG00415 | sky_atmosphere | UNGENERATED |
| IMG00416 | underground_entrance | UNGENERATED |
| IMG00417 | coastal_view | UNGENERATED |
| IMG00418 | mystery_fragment | UNGENERATED |
| IMG00419 | faction_landmark | UNGENERATED |
| IMG00420 | player_action | UNGENERATED |
Canonical URL: https://wiki.abernon.com/index.php?title=B021_Frostthorn_Caldera