B011 Brimspire Hollow: Difference between revisions
Items link pass: link item, recipe, resource and boss material names; render Boss arena as readable fields |
Event ID audit: master events that clashed with wired biome IDs renumbered (wired keeps ID), per Robert |
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! ID !! Biome-pack name !! Master name !! Type !! Duration cell !! Cooldown cell !! Broadcast !! Trigger !! Notes duration | ! ID !! Biome-pack name !! Master name !! Type !! Duration cell !! Cooldown cell !! Broadcast !! Trigger !! Notes duration | ||
|- | |- | ||
| | | WE0305 || Sulphur Surge || Brimspire Ho Environmental Event || Environmental || 60min || 8hr || FALSE || PLAYER_COUNT || 45-90 minutes real-time | ||
|- | |- | ||
| | | WE0306 || Spire Bloom || Brimspire Ho Resource Event || Resource || 60min || 8hr || FALSE || TIME_CYCLE || 30 minutes real-time | ||
|- | |- | ||
| | | WE0307 || Gas Vent Eruption || Brimspire Ho Major Transformation Event || Major Transformation || 0min || 0hr || TRUE || PLAYER_COUNT || 3-8 hours real-time | ||
|} | |} | ||
WE0305 notes: Spire Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. WE0306 notes: Spire Crystal nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. WE0307 notes: Spire Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is NODE_GUARDIAN_ELITE. Biome state change recorded as Brimspire Hollow_STATE_ALTERED. | |||
== Quests == | == Quests == | ||
| Line 282: | Line 282: | ||
* [[Q0098 After the Lungburn]] — Aquatic — giver NPC0076 | * [[Q0098 After the Lungburn]] — Aquatic — giver NPC0076 | ||
* [[Q0099 Frosthold in the Sulphur]] — Main — giver NPC0071 | * [[Q0099 Frosthold in the Sulphur]] — Main — giver NPC0071 | ||
== Favor == | |||
Brimspire Hollow has its own [[Biome Favor|favor]] track. It is separate from faction reputation and does not change the ending. | |||
* Biome-line quests: 9. Each one gives +10 favor. | |||
* Finish all 9 to become '''Favored''' here (+20 bonus). Highest favor: 110. | |||
* Chain order: [[Q0091 Lungful at the Spire Forest|Q0091]] → [[Q0092 Cloth on the Brimstakes|Q0092]] → [[Q0093 Under the Spire Forest|Q0093]] → [[Q0094 Sulphur Sink|Q0094]] → [[Q0095 The Brimforge Count|Q0095]] → [[Q0096 Spire Season|Q0096]] → [[Q0097 What the Spire Hums|Q0097]] → [[Q0098 After the Lungburn|Q0098]] → [[Q0099 Frosthold in the Sulphur|Q0099]]. | |||
* No faction contests this biome, so favor here is never lost. | |||
* Skipping quests gives no favor. | |||
== NPCs == | == NPCs == | ||
Latest revision as of 05:30, 23 October 2026
B011 Brimspire Hollow
| Field | Value |
|---|---|
| BiomeID | 011 |
| Biome name | Brimspire Hollow |
| Climate | VOLCANIC_IGNEOUS |
| Difficulty | 5 |
| Starting control | F09 Cinderwarden |
| Primary hazard | Brimstone Lung Burn |
| Signature resource | Spire Crystal |
| MysteryZone | False |
| Continent | CONT_ASHARA |
| Region | Ashara — Ashcrown North |
| Elevation_m | 1800 |
| Status | LIVE_CANON |
| Source | LIVE/DATA/biome_registry_v5.7.4.json |
Ground
A volcanic sink biome dominated by jagged spires of hardened brimstone rising from sulphurous fog banks. The hollow traps heat and gas. Creatures here have evolved gas filters and heat-resistant carapaces. Visibility is near zero.
Settlements
| Name | Type | Population | Controlling faction |
|---|---|---|---|
| Brimspire Settlement | Faction Outpost | 1500 | F09 Cinderwarden |
| Spire Forest | primary | N/A | F09 Cinderwarden |
| Sulphur Sink | secondary | N/A | F09 Cinderwarden |
Settlement pages: Brimspire Settlement, Spire Forest, Sulphur Sink. Settlement rows on the faction civilization table for this biome also have pages: Brimspire Watch. All settlements: Settlements.
Factions present
| Faction | Where recorded |
|---|---|
| F09 Cinderwarden | Home faction of this biome. Controlling faction on every recorded settlement row. All seven NPC rows. |
No other faction is recorded on a Brimspire Hollow NPC row or settlement row.
The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time.
Resources
Full table with IDs and node details: B011 Brimspire Hollow/Resources.
- Ancient Emberstone (GATHERABLE, Legendary)
- Ashbloom Extract (Brims) (GATHERABLE, Uncommon)
- Brimsp Cinder Crystal (GATHERABLE, Uncommon)
- Brimsp Emberstone (GATHERABLE, Common)
- Brimsp Magmaite (GATHERABLE, Uncommon)
- Firecore (Brims) (GATHERABLE, Rare)
- Lava Glass (Brims) (GATHERABLE, Common)
- Obsidian Shard (Brims) (GATHERABLE, Common)
- Refined Ember Dust (GATHERABLE, Common)
- Refined Emberstone (GATHERABLE, Common)
- Refined Magmaite (GATHERABLE, Common)
- Refined Sootblack Ore (GATHERABLE, Uncommon)
Signature, primary, secondary, and minerals
These rows are recorded on the B011 resource table and were not in the gatherable list above.
| ID | Name | Type | Rarity |
|---|---|---|---|
| SIG-011 | Spire Crystal | SIGNATURE | Rare–Legendary |
| PRI-011 | Brimstone Core | PRIMARY | Uncommon–Rare |
| SEC-011 | Sulphur Resin | SECONDARY | Common–Uncommon |
| MIN-COM-BRI | Brimstone | Common Mineral | Common |
| MIN-COM-SUL | Sulphite | Common Mineral | Common |
| MIN-COM-SPI | Spire Ore | Common Mineral | Common |
| MIN-RARE-BRI | Brimcrystal | Rare Mineral | Rare |
| MIN-RARE-SPI | Spire Shard | Rare Mineral | Rare |
Harvest
The harvestable index records counts for biome 011 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.
Named flora recorded for Brimspire Hollow:
| ID | Name | Harvestable |
|---|---|---|
| FLORA-ASHB-011 | Ashbloom | No |
| FLORA-MAGM-011 | Magmaweed | Yes |
| FLORA-SPIR-011 | Spire Moss | Yes |
| FLORA-HEAT-011 | Heat-Spine Shrub | No |
| FLORA-EMBE-011 | Ember Reed | Yes |
| FLORA-VOLC-011 | Volcash Fern | No |
| FLORA-CIND-011 | Cinder Bark Tree | No |
| FLORA-THER-011 | Thermal Spore Cap | No |
Three named flora rows are marked harvestable. That does not match the harvestable index count of 4. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Ashbloom, Heat-Spine Shrub, Volcash Fern, Cinder Bark Tree, and Thermal Spore Cap.
Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.
Deep zone
| Field | Value |
|---|---|
| Deep zone | Deep Brimspire — Brim Cauldron |
| Layout | Caldera Core Run |
| Max players | 6 |
| Lockout hours | 72 |
| Boss name | Cauldermane — Deep Form |
| Ground note | The Brim Cauldron has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth. |
Boss
| Field | Value |
|---|---|
| Boss | Cauldermane, Ancient of Biome 011 |
| Difficulty | T3_Heroic |
| Recommended party | 4 |
| Damage type | Sonic |
| Arena | Spire Forest |
| Arena description | The boss encounter takes place in the heart of Brimspire Hollow's most extreme terrain feature. The arena is shaped by volcanic igneous conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected. |
| Arena size (m) | 100 |
| Arena terrain | Gas-venting hollow amid volcanic peaks |
| Arena hazard | Brimstone Lung Burn |
| Unique material | Magma Scale |
| Ground blurb | The Magma Prowler the Ancient is the apex expression of Brimspire Hollow's ecosystem — a creature that has been shaped by volcanic igneous conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Brimspire Hollow would be if the biome could choose to fight. |
Weather
The atmosphere row records weather patterns Sulphur Fog and Brimstone Rain. Those two names are not rows in the weather table. Six weather rows are recorded for this biome.
| ID | Name | Code | Recorded effect |
|---|---|---|---|
| WX-011-STORM | Storm | STORM | Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. |
| WX-011-ASH | Ashfall | ASH | Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Spire Crystal harvest modified. |
| WX-011-SNOW | Cold Event | SNOW | Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. |
| WX-011-ANY | Any Weather | ANY | Weather-independent spawn — present in all conditions. |
| WX-011-RAIN | Rain/Mist | RAIN | Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. |
| WX-011-CLEAR | Clear Sky | CLEAR | Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. |
Spawn entries recorded on those rows: Storm 11, Ashfall 12, Cold Event 17, Any Weather 8, Rain/Mist 13, Clear Sky 9. Night-multiplier entries above 2.0 recorded on those rows: Storm 4, Ashfall 5, Cold Event 6, Any Weather 0, Rain/Mist 3, Clear Sky 1.
Mobs
Eight named mobs are recorded. One further row records 62 additional spawn-table entries that are not named. Those 62 are not listed as species here. That summary row records 6 corrupted variants and 0 event overrides. Its weather distribution cells are all zero.
| ID | Name | Archetype | HP | Creature ID | Node guardian |
|---|---|---|---|---|---|
| MOB-011-01 | Brimclaw | Large Herbivore | 184 | CR00701 | False |
| MOB-011-02 | Sulphurhorn | Swift Scout | 97 | CR00702 | False |
| MOB-011-03 | Ventscale | Pack Predator | 116 | CR00703 | False |
| MOB-011-04 | Grimstalker | Ambush Predator | 123 | CR00704 | False |
| MOB-011-05 | Ashbrim | Elemental Creature | 130 | CR00705 | False |
| MOB-011-06 | Cauldermane | Ancient Walker | 272 | CR00706 | False |
| MOB-011-07 | Spirecoil | Scavenger | 122 | CR00707 | False |
| MOB-011-08 | Venomvent | Node Guardian | 210 | CR00708 | True |
Nodes
Nine network nodes are recorded. Three are positive and six are negative. The node profile records dominant NEGATIVE, density high, base respawn 58 minutes, and modifier 1.30x.
| ID | Name | Type | Location | Signature resource growth | Guardian |
|---|---|---|---|---|---|
| NODE_011_P01 | Brimspire Primary Anchor | POSITIVE | Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Spire Forest zone. | No | None |
| NODE_011_P02 | Brimspire Light Node 2 | POSITIVE | Located within the main resource cluster, feeding crystal growth. Within the Sulphur Sink zone. | No | None |
| NODE_011_P03 | Brimspire Light Node 3 | POSITIVE | Located at the convergence of the two largest named locations. Within the Sulphur Sink zone. | No | None |
| NODE_011_N01 | Brimspire Void Node 1 | NEGATIVE | Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Brimstone Lung Burn) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_011_N02 | Brimspire Void Node 2 | NEGATIVE | Located at the most hazardous point of the primary hazard zone. The primary hazard (Brimstone Lung Burn) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_011_N03 | Brimspire Void Node 3 | NEGATIVE | Located beneath the primary ambush predator territory centre. The primary hazard (Brimstone Lung Burn) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_011_N04 | Brimspire Void Node 4 | NEGATIVE | Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Brimstone Lung Burn) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_011_N05 | Brimspire Void Node 5 | NEGATIVE | Located within the node guardian's primary patrol circuit centre. The primary hazard (Brimstone Lung Burn) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_011_N06 | Brimspire Void Node 6 | NEGATIVE | Located at the lowest point of any geological feature — voids sink. The primary hazard (Brimstone Lung Burn) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
The node-network file records a guardian name string on each of these nine nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the three positive nodes and a guardian present on the six negative nodes. Both records are left as recorded.
World events
Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.
| ID | Biome-pack name | Master name | Type | Duration cell | Cooldown cell | Broadcast | Trigger | Notes duration |
|---|---|---|---|---|---|---|---|---|
| WE0305 | Sulphur Surge | Brimspire Ho Environmental Event | Environmental | 60min | 8hr | FALSE | PLAYER_COUNT | 45-90 minutes real-time |
| WE0306 | Spire Bloom | Brimspire Ho Resource Event | Resource | 60min | 8hr | FALSE | TIME_CYCLE | 30 minutes real-time |
| WE0307 | Gas Vent Eruption | Brimspire Ho Major Transformation Event | Major Transformation | 0min | 0hr | TRUE | PLAYER_COUNT | 3-8 hours real-time |
WE0305 notes: Spire Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. WE0306 notes: Spire Crystal nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. WE0307 notes: Spire Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is NODE_GUARDIAN_ELITE. Biome state change recorded as Brimspire Hollow_STATE_ALTERED.
Quests
Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.
- Q0091 Lungful at the Spire Forest — Main — giver NPC0071
- Q0092 Cloth on the Brimstakes — Surface — giver NPC0071
- Q0093 Under the Spire Forest — Underground — giver NPC0076
- Q0094 Sulphur Sink — Aquatic — giver NPC0074
- Q0095 The Brimforge Count — Main — giver NPC0071
- Q0096 Spire Season — Surface — giver NPC0073
- Q0097 What the Spire Hums — Underground — giver NPC0074
- Q0098 After the Lungburn — Aquatic — giver NPC0076
- Q0099 Frosthold in the Sulphur — Main — giver NPC0071
Favor
Brimspire Hollow has its own favor track. It is separate from faction reputation and does not change the ending.
- Biome-line quests: 9. Each one gives +10 favor.
- Finish all 9 to become Favored here (+20 bonus). Highest favor: 110.
- Chain order: Q0091 → Q0092 → Q0093 → Q0094 → Q0095 → Q0096 → Q0097 → Q0098 → Q0099.
- No faction contests this biome, so favor here is never lost.
- Skipping quests gives no favor.
NPCs
Seven NPCs are recorded with location Brimspire Hollow. Sex, age, items held, kinship, and the quests-given cell are blank on those rows. Quest giver ids above come from the quest table, not from the quests-given cell.
| NPC ID | Name | Role | Settlement | Faction |
|---|---|---|---|---|
| NPC0071 | Holt Thornwick | quest_giver | Spire Forest, Brimspire Hollow | F09 Cinderwarden |
| NPC0072 | Ilex Voidwatch | merchant | Spire Forest, Brimspire Hollow | F09 Cinderwarden |
| NPC0073 | Ashan Xenstone | trainer | Spire Forest, Brimspire Hollow | F09 Cinderwarden |
| NPC0074 | Kress Zephyrcroft | lore_keeper | Spire Forest, Brimspire Hollow | F09 Cinderwarden |
| NPC0075 | Lund Bleakwood | blacksmith | Spire Forest, Brimspire Hollow | F09 Cinderwarden |
| NPC0076 | Aldric Duskhollow | quest_giver | Spire Forest, Brimspire Hollow | F09 Cinderwarden |
| NPC0077 | Brynja Frostmark | merchant | Spire Forest, Brimspire Hollow | F09 Cinderwarden |
Items
Sixteen crafted items are recorded for Brimspire Hollow. All are crafted at Brimforge. The item table records Spire Crystal as the primary material on every row.
| Item ID | Name | Type | Slot | Rarity | Primary material |
|---|---|---|---|---|---|
| B011_WPN_01 | Brimspire Spire Edge | Weapon | Weapon | Rare | Spire Crystal |
| B011_HLM_01 | Spire Ward Helm | Armor | Helm | Uncommon | Spire Crystal |
| B011_CHS_01 | Spire Breastplate | Armor | Chest | Rare | Spire Crystal |
| B011_HND_01 | Brimspire Grips | Armor | Hands | Uncommon | Spire Crystal |
| B011_LEG_01 | Brimspire Greaves | Armor | Legs | Uncommon | Spire Crystal |
| B011_FET_01 | Brimspire Treads | Armor | Feet | Uncommon | Spire Crystal |
| B011_TRK_01 | Spire Relic | Trinket | Necklace | Rare | Spire Crystal |
| B011_REL_01 | Brimspire First-Stone | Trinket | Relic | Epic | Spire Crystal |
| B011_CON_01 | Brimspire Draught | Consumable | Common | Spire Crystal | |
| B011_SAL_01 | Brimspire Salve | Consumable | Uncommon | Spire Crystal | |
| B011_MAT_01 | Refined Brimspire Grit | Material | Common | Spire Crystal | |
| B011_BAR_01 | Spire Ingot | Material | Rare | Spire Crystal | |
| B011_TOL_01 | Brimspire Node Pick | Tool | Tool | Uncommon | Spire Crystal |
| B011_KIT_01 | Brimspire Field Kit | Tool | Tool | Uncommon | Spire Crystal |
| B011_UPG_01 | Spire Catalyst | Upgrade Component | Rare | Spire Crystal | |
| B011_FOC_01 | Brimspire Focus | Weapon | Off-Hand | Uncommon | Spire Crystal |
Recipes
Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.
Image prompt
Text only. No file is uploaded. The prompt below is the recorded overview prompt for B011, followed by the ground description and settlement names already on this page.
Recorded overview prompt: ABERNON game concept art, Biome 011 Brimspire Hollow, K3V amber light, volcanic_igneous environment, 0.68g low gravity, Cinderwarden faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.
Detailed prompt for an image creator: Painterly cinematic establishing shot of Brimspire Hollow, biome 011, volcanic igneous, under K3V amber light at 0.68g. A volcanic sink biome dominated by jagged spires of hardened brimstone rising from sulphurous fog banks. The hollow traps heat and gas. Creatures here have evolved gas filters and heat-resistant carapaces. Visibility is near zero. Terrain recorded as gas-venting hollow amid volcanic peaks. A land of fire and ash. Magma veins run beneath the surface. The K3V star paints the constant smoke amber. Brimstone Lung Burn is the recorded primary hazard. Spire Crystal is the signature resource. Recorded colour palette: obsidian black, ember r. The Cinderwarden settlement Brimspire Settlement is visible, with Spire Forest and Sulphur Sink in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.
The image-prompt table also records twenty ungenerated prompts, IMG00201 through IMG00220. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Brimspire Hollow, volcanic igneous biome, [type], amber volcanic glow, ash particles, ember light, Brimstone Lung Burn environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.
| ID | Type | Status |
|---|---|---|
| IMG00201 | hero_landscape | UNGENERATED |
| IMG00202 | apex_creature | UNGENERATED |
| IMG00203 | weather_event | UNGENERATED |
| IMG00204 | flora_closeup | UNGENERATED |
| IMG00205 | faction_outpost | UNGENERATED |
| IMG00206 | loading_screen | UNGENERATED |
| IMG00207 | ambient_day | UNGENERATED |
| IMG00208 | ambient_night | UNGENERATED |
| IMG00209 | energy_node | UNGENERATED |
| IMG00210 | hazard_event | UNGENERATED |
| IMG00211 | npc_portrait | UNGENERATED |
| IMG00212 | creature_combat | UNGENERATED |
| IMG00213 | resource_gather | UNGENERATED |
| IMG00214 | world_event | UNGENERATED |
| IMG00215 | sky_atmosphere | UNGENERATED |
| IMG00216 | underground_entrance | UNGENERATED |
| IMG00217 | coastal_view | UNGENERATED |
| IMG00218 | mystery_fragment | UNGENERATED |
| IMG00219 | faction_landmark | UNGENERATED |
| IMG00220 | player_action | UNGENERATED |
Canonical URL: https://wiki.abernon.com/index.php?title=B011_Brimspire_Hollow