Q0566 After the Cistern Draw — Searing Savannah: Difference between revisions
From Abernon
Side: Evil (quest side split 554/554, Robert 2026-10-09) |
Biome Favor rollout (Robert approved 2026-10-15): Line and Favor rows / favor section |
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| Completer NPC ID || NPC0440 | | Completer NPC ID || NPC0440 | ||
|- | |- | ||
| Items needed || Searing Field Kit | | Items needed || [[Searing Field Kit]] | ||
|- | |- | ||
| Prerequisites || Q0565 | | Prerequisites || Q0565 | ||
| Line 31: | Line 31: | ||
|- | |- | ||
| Side || Evil | | Side || Evil | ||
|- | |||
| Line || Biome line ([[B063 Searing Savannah]]) | |||
|- | |||
| Favor || +10 [[Biome Favor|biome favor]] in [[B063 Searing Savannah]]. The Soulglass Circle contests [[B049 Echoing Hollow]], [[B097 Cogmist Wastes]], so this quest also costs 5 favor there. | |||
|- | |- | ||
| Difficulty || Hard | | Difficulty || Hard | ||
| Line 41: | Line 45: | ||
== Briefing == | == Briefing == | ||
Never drown chasing a shard, and if the plate gives way, rescue the living before anything else. | |||
== Steps == | == Steps == | ||
Working the cistern is the job; if the plate gives way, rescue the living first. Take shelter whenever Searing Wildfire is active. | |||
== Reward == | == Reward == | ||
* Sun Salve x2 | * [[Searing Salve|Sun Salve]] x2 | ||
* 3600 XP | * 3600 XP | ||
* 150 Gold | * 150 [[Gold]] | ||
* 50 Soulglass Circle rep | * 50 Soulglass Circle rep | ||
== Dialogue == | == Dialogue == | ||
* | * Whatever happens down there, do not drown chasing a shard. | ||
* | * Down below Searing, the count is the only thing that genuinely matters. | ||
* If the plate | * If the plate gives way, you pull the living out first, before anything else. | ||
* Searing Wildfire | * Whenever Searing Wildfire rises, take shelter immediately, and remember that a Searing Vault Break is also connected to this step. I settle this step at the Predator Hollow. | ||
* The cut below is not a tour. | * The cut below is dangerous work, not a sightseeing tour. | ||
Canonical URL: https://wiki.abernon.com/index.php?title=Q0566_After_the_Cistern_Draw_%E2%80%94_Searing_Savannah | Canonical URL: https://wiki.abernon.com/index.php?title=Q0566_After_the_Cistern_Draw_%E2%80%94_Searing_Savannah | ||
Latest revision as of 02:17, 16 October 2026
After the Cistern Draw — Searing Savannah
| Field | Value |
|---|---|
| Quest_ID | Q0566 |
| Title | After the Cistern Draw — Searing Savannah |
| Biome | B063 Searing Savannah |
| Layer | Aquatic |
| Level | 69 |
| Giver | Wren Duskhollow (NPC0440) |
| Giver NPC ID | NPC0440 |
| Completer | Wren Duskhollow (NPC0440) |
| Completer NPC ID | NPC0440 |
| Items needed | Searing Field Kit |
| Prerequisites | Q0565 |
| Giver settlement | The Cistern of Searing |
| Faction | Soulglass Circle |
| Side | Evil |
| Line | Biome line (B063 Searing Savannah) |
| Favor | +10 biome favor in B063 Searing Savannah. The Soulglass Circle contests B049 Echoing Hollow, B097 Cogmist Wastes, so this quest also costs 5 favor there. |
| Difficulty | Hard |
| Fail state | Yes |
| Mystery chain | No |
Briefing
Never drown chasing a shard, and if the plate gives way, rescue the living before anything else.
Steps
Working the cistern is the job; if the plate gives way, rescue the living first. Take shelter whenever Searing Wildfire is active.
Reward
Dialogue
- Whatever happens down there, do not drown chasing a shard.
- Down below Searing, the count is the only thing that genuinely matters.
- If the plate gives way, you pull the living out first, before anything else.
- Whenever Searing Wildfire rises, take shelter immediately, and remember that a Searing Vault Break is also connected to this step. I settle this step at the Predator Hollow.
- The cut below is dangerous work, not a sightseeing tour.
Canonical URL: https://wiki.abernon.com/index.php?title=Q0566_After_the_Cistern_Draw_%E2%80%94_Searing_Savannah