Q0566 After the Cistern Draw — Searing Savannah: Difference between revisions

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Biome Favor rollout (Robert approved 2026-10-15): Line and Favor rows / favor section
 
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| Completer NPC ID || NPC0440
| Completer NPC ID || NPC0440
|-
|-
| Items needed || Searing Field Kit
| Items needed || [[Searing Field Kit]]
|-
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| Prerequisites || Q0565
| Prerequisites || Q0565
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|-
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| Faction || Soulglass Circle
| Faction || Soulglass Circle
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| Side || Evil
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| Line || Biome line ([[B063 Searing Savannah]])
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| Favor || +10 [[Biome Favor|biome favor]] in [[B063 Searing Savannah]]. The Soulglass Circle contests [[B049 Echoing Hollow]], [[B097 Cogmist Wastes]], so this quest also costs 5 favor there.
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| Difficulty || Hard
| Difficulty || Hard
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== Briefing ==
== Briefing ==


Do not drown for a shard. If the plate goes, pull the living first.
Never drown chasing a shard, and if the plate gives way, rescue the living before anything else.


== Steps ==
== Steps ==


The cistern is the work. If the plate goes, pull the living first. Seek shelter if Searing Wildfire is up.
Working the cistern is the job; if the plate gives way, rescue the living first. Take shelter whenever Searing Wildfire is active.


== Reward ==
== Reward ==


* Sun Salve x2
* [[Searing Salve|Sun Salve]] x2
* 3600 XP
* 3600 XP
* 150 Gold
* 150 [[Gold]]
* 50 Soulglass Circle rep
* 50 Soulglass Circle rep


== Dialogue ==
== Dialogue ==


* Do not drown for a shard.
* Whatever happens down there, do not drown chasing a shard.
* Below Searing, the count is the only thing that matters.
* Down below Searing, the count is the only thing that genuinely matters.
* If the plate goes, you pull the living first.
* If the plate gives way, you pull the living out first, before anything else.
* Searing Wildfire says seek shelter. Searing Vault Break also wires this step. Wren Duskhollow counts this step from the Predator Hollow under After the Cistern Draw — Searing Savannah. If the plate goes, you pull the living first.
* Whenever Searing Wildfire rises, take shelter immediately, and remember that a Searing Vault Break is also connected to this step. I settle this step at the Predator Hollow.
* The cut below is not a tour.
* The cut below is dangerous work, not a sightseeing tour.


Canonical URL: https://wiki.abernon.com/index.php?title=Q0566_After_the_Cistern_Draw_%E2%80%94_Searing_Savannah
Canonical URL: https://wiki.abernon.com/index.php?title=Q0566_After_the_Cistern_Draw_%E2%80%94_Searing_Savannah

Latest revision as of 02:17, 16 October 2026

After the Cistern Draw — Searing Savannah

Field Value
Quest_ID Q0566
Title After the Cistern Draw — Searing Savannah
Biome B063 Searing Savannah
Layer Aquatic
Level 69
Giver Wren Duskhollow (NPC0440)
Giver NPC ID NPC0440
Completer Wren Duskhollow (NPC0440)
Completer NPC ID NPC0440
Items needed Searing Field Kit
Prerequisites Q0565
Giver settlement The Cistern of Searing
Faction Soulglass Circle
Side Evil
Line Biome line (B063 Searing Savannah)
Favor +10 biome favor in B063 Searing Savannah. The Soulglass Circle contests B049 Echoing Hollow, B097 Cogmist Wastes, so this quest also costs 5 favor there.
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Never drown chasing a shard, and if the plate gives way, rescue the living before anything else.

Steps

Working the cistern is the job; if the plate gives way, rescue the living first. Take shelter whenever Searing Wildfire is active.

Reward

Dialogue

  • Whatever happens down there, do not drown chasing a shard.
  • Down below Searing, the count is the only thing that genuinely matters.
  • If the plate gives way, you pull the living out first, before anything else.
  • Whenever Searing Wildfire rises, take shelter immediately, and remember that a Searing Vault Break is also connected to this step. I settle this step at the Predator Hollow.
  • The cut below is dangerous work, not a sightseeing tour.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0566_After_the_Cistern_Draw_%E2%80%94_Searing_Savannah