Q0354 Verdant Vault Count — Verdant Sea: Difference between revisions

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Pending decision marker
Tag: Reverted
Biome Favor rollout (Robert approved 2026-10-15): Line and Favor rows / favor section
 
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| Completer NPC ID || NPC0279
| Completer NPC ID || NPC0279
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| Items needed || Verdant Field Kit
| Items needed || [[Verdant Field Kit (B040 Verdant Sea)|Verdant Field Kit]]
|-
|-
| Prerequisites || Q0353
| Prerequisites || Q0353
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| Faction || Verdania Collective
| Faction || Verdania Collective
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| Side || Holy
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| Line || Biome line ([[B040 Verdant Sea]])
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| Favor || +10 [[Biome Favor|biome favor]] in [[B040 Verdant Sea]]. The Verdania Collective contests [[B008 Whispersink]], [[B012 Netherhush Fen]], [[B014 Duskmire Strand]], [[B039 Verdant Marsh]], so this quest also costs 5 favor there.
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| Difficulty || Hard
| Difficulty || Hard
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== Briefing ==
== Briefing ==


Under the Deep Sea Hollow, tag a face and leave. Nessa Yarrow pays with the node pick.
Beneath the Deep Sea Hollow, tag a face and withdraw without delay; Nessa Yarrow pays for the work with the node pick.


== Steps ==
== Steps ==


Tag a face in the cut under the Deep Sea Hollow and leave. Deephorm and Rime Walker hold that ground. Verdant Vault Break can open a high-risk underground rare spawn.
Descend into the cut beneath the Deep Sea Hollow, tag a face, and leave immediately afterward. Deephorm and Rime Walker control that ground, and a Verdant Vault Break can open a dangerous underground rare spawn.


== Reward ==
== Reward ==


* Verdant Node Pick
* [[Verdant Node Pick (B040 Verdant Sea)|Verdant Node Pick]]
* 2100 XP
* 2100 XP
* 150 Gold
* 150 [[Gold]]
* 500 Verdania Collective rep
* 500 Verdania Collective rep


== Dialogue ==
== Dialogue ==


* Below Verdant, the count is the only thing that matters.
* Down below Verdant, the count is the only thing that genuinely matters.
* The cut below is not a tour.
* The cut below is dangerous work, not a sightseeing tour.
* Tag a face in the cut under the Deep Sea Hollow. Deephorm and Rime Walker hold ring three. Verdant Vault Break is a high-risk underground rare spawn. The node pick is the pay. Nessa Yarrow counts this step from the Deep Sea Hollow under Verdant Vault Count — Verdant Sea. If the plate goes, you pull the living first.
* Tag a face in the cut beneath the Deep Sea Hollow, where Deephorm and Rime Walker hold ring three; a Vault Break there brings a high-risk rare spawn. The node pick is your payment, settled at the Deep Sea Hollow.
* You tagged a face and came back. Fine.
* You tagged a face and actually came back. Fine, that is the job.
* If the plate goes, you pull the living first.
* If the plate gives way, you pull the living out first, before anything else.


Canonical URL: https://wiki.abernon.com/index.php?title=Q0354_Verdant_Vault_Count_%E2%80%94_Verdant_Sea
Canonical URL: https://wiki.abernon.com/index.php?title=Q0354_Verdant_Vault_Count_%E2%80%94_Verdant_Sea
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[[Category:B040 Verdant Sea]]
[[Category:B040 Verdant Sea]]
[[Category:ABERNON]]
[[Category:ABERNON]]
Pending decision: quest prerequisites. See [[Pending decisions]].

Latest revision as of 01:41, 16 October 2026

Verdant Vault Count — Verdant Sea

Field Value
Quest_ID Q0354
Title Verdant Vault Count — Verdant Sea
Biome B040 Verdant Sea
Layer Underground
Level 39
Giver Nessa Yarrow (NPC0279)
Giver NPC ID NPC0279
Completer Nessa Yarrow (NPC0279)
Completer NPC ID NPC0279
Items needed Verdant Field Kit
Prerequisites Q0353
Giver settlement Deep Sea Hollow
Faction Verdania Collective
Side Holy
Line Biome line (B040 Verdant Sea)
Favor +10 biome favor in B040 Verdant Sea. The Verdania Collective contests B008 Whispersink, B012 Netherhush Fen, B014 Duskmire Strand, B039 Verdant Marsh, so this quest also costs 5 favor there.
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Beneath the Deep Sea Hollow, tag a face and withdraw without delay; Nessa Yarrow pays for the work with the node pick.

Steps

Descend into the cut beneath the Deep Sea Hollow, tag a face, and leave immediately afterward. Deephorm and Rime Walker control that ground, and a Verdant Vault Break can open a dangerous underground rare spawn.

Reward

Dialogue

  • Down below Verdant, the count is the only thing that genuinely matters.
  • The cut below is dangerous work, not a sightseeing tour.
  • Tag a face in the cut beneath the Deep Sea Hollow, where Deephorm and Rime Walker hold ring three; a Vault Break there brings a high-risk rare spawn. The node pick is your payment, settled at the Deep Sea Hollow.
  • You tagged a face and actually came back. Fine, that is the job.
  • If the plate gives way, you pull the living out first, before anything else.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0354_Verdant_Vault_Count_%E2%80%94_Verdant_Sea