Q0119 Duskmire Watch: Difference between revisions
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Biome Favor rollout (Robert approved 2026-10-15): Line and Favor rows / favor section |
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| Completer NPC ID || NPC0094 | | Completer NPC ID || NPC0094 | ||
|- | |- | ||
| Items needed || Duskmire Field Kit | | Items needed || [[Duskmire Field Kit]] | ||
|- | |- | ||
| Prerequisites || Q0118 | | Prerequisites || Q0118 | ||
|- | |||
| Giver settlement || Tidal Mire Pools | |||
|- | |||
| Faction || Verdania Collective | |||
|- | |||
| Side || Evil | |||
|- | |||
| Line || Biome line ([[B014 Duskmire Strand]]) | |||
|- | |||
| Favor || +10 [[Biome Favor|biome favor]] in [[B014 Duskmire Strand]]. The Verdania Collective contests [[B008 Whispersink]], [[B012 Netherhush Fen]], [[B039 Verdant Marsh]], so this quest also costs 5 favor there. | |||
|- | |||
| Difficulty || Normal | |||
|- | |||
| Fail state || No | |||
|- | |||
| Mystery chain || No | |||
|} | |} | ||
== Steps == | == Steps == | ||
Reset a line at the Tidal Mire Pools | Reset a line at the Tidal Mire Pools while Brynja Stonecleft evaluates your stance. Take shelter whenever Duskmire Tidal is active, and remember that Ashscar and Duskmantle patrol that ring. | ||
== Reward == | == Reward == | ||
* Duskmire Grips | * [[Duskmire Grips]] | ||
* 1200 XP | * 1200 XP | ||
* 100 Gold | * 100 [[Gold]] | ||
* 50 Verdania Collective rep | * 50 Verdania Collective rep | ||
== Dialogue == | == Dialogue == | ||
* You are new enough that Duskmire has not | * You are new enough that Duskmire has not learned your name yet. | ||
* Stakes first | * Stakes come first, every single time, and speeches never come at all. | ||
* Reset a line on your way out. | * Reset a line properly on your way out. | ||
* Mind the tidal undertow out past the marks. | * Mind the tidal undertow once you are out past the marks. | ||
* Reset | * Reset the line at the Tidal Mire Pools while Ashscar and Duskmantle prowl ring two, and whenever Duskmire Tidal is active, find shelter immediately. I evaluate this step at the Tidal Mire Pools. | ||
* Hold the line. | * Hold the line, whatever the flats decide to throw at you. | ||
Canonical URL: https://wiki.abernon.com/index.php?title=Q0119_Duskmire_Watch | Canonical URL: https://wiki.abernon.com/index.php?title=Q0119_Duskmire_Watch | ||
Latest revision as of 00:52, 16 October 2026
Duskmire Watch
| Field | Value |
|---|---|
| Quest_ID | Q0119 |
| Title | Duskmire Watch |
| Biome | B014 Duskmire Strand |
| Layer | Surface |
| Level | 13 |
| Giver | Quillon Obsidianwatch (NPC0092) |
| Giver NPC ID | NPC0092 |
| Completer | Brynja Stonecleft (NPC0094) |
| Completer NPC ID | NPC0094 |
| Items needed | Duskmire Field Kit |
| Prerequisites | Q0118 |
| Giver settlement | Tidal Mire Pools |
| Faction | Verdania Collective |
| Side | Evil |
| Line | Biome line (B014 Duskmire Strand) |
| Favor | +10 biome favor in B014 Duskmire Strand. The Verdania Collective contests B008 Whispersink, B012 Netherhush Fen, B039 Verdant Marsh, so this quest also costs 5 favor there. |
| Difficulty | Normal |
| Fail state | No |
| Mystery chain | No |
Steps
Reset a line at the Tidal Mire Pools while Brynja Stonecleft evaluates your stance. Take shelter whenever Duskmire Tidal is active, and remember that Ashscar and Duskmantle patrol that ring.
Reward
- Duskmire Grips
- 1200 XP
- 100 Gold
- 50 Verdania Collective rep
Dialogue
- You are new enough that Duskmire has not learned your name yet.
- Stakes come first, every single time, and speeches never come at all.
- Reset a line properly on your way out.
- Mind the tidal undertow once you are out past the marks.
- Reset the line at the Tidal Mire Pools while Ashscar and Duskmantle prowl ring two, and whenever Duskmire Tidal is active, find shelter immediately. I evaluate this step at the Tidal Mire Pools.
- Hold the line, whatever the flats decide to throw at you.
Canonical URL: https://wiki.abernon.com/index.php?title=Q0119_Duskmire_Watch