Q0062 Storm Line to the Fault: Difference between revisions
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Biome Favor rollout (Robert approved 2026-10-15): Line and Favor rows / favor section |
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| Completer NPC ID || NPC0048 | | Completer NPC ID || NPC0048 | ||
|- | |- | ||
| Items needed || Prism Field Kit | | Items needed || [[Prism Field Kit]] | ||
|- | |- | ||
| Prerequisites || Q0061 | | Prerequisites || Q0061 | ||
|- | |||
| Giver settlement || The Fissure-Well of Prism | |||
|- | |||
| Faction || Riftwalker Brotherhood | |||
|- | |||
| Side || Evil | |||
|- | |||
| Line || Biome line ([[B007 Prism Fissures]]) | |||
|- | |||
| Favor || +10 [[Biome Favor|biome favor]] in [[B007 Prism Fissures]]. No favor is lost anywhere, because the Riftwalker Brotherhood contests no biome. | |||
|- | |||
| Difficulty || Hard | |||
|- | |||
| Fail state || Yes | |||
|- | |||
| Mystery chain || Yes, chain SILENCE_CHAIN | |||
|} | |} | ||
== Briefing == | |||
Do not drown chasing a shard, and if the plate gives way, pull the living out first. | |||
== Steps == | == Steps == | ||
Working the fissure-well is the job; if the plate gives way, pull the living out first. Seek shelter if Prism Crystal is up. | |||
== Reward == | == Reward == | ||
* Temporal Salve x2 | * [[Prism Salve|Temporal Salve]] x2 | ||
* 3600 XP | * 3600 XP | ||
* 150 Gold | * 150 [[Gold]] | ||
* 500 Riftwalker Brotherhood rep | * 500 Riftwalker Brotherhood rep | ||
== Dialogue == | == Dialogue == | ||
* | * Whatever happens down there, do not drown chasing a shard. | ||
* | * Down below Prism, the count is the only thing that genuinely matters. | ||
* If the plate | * If the plate gives way, you pull the living out first, before anything else. | ||
* Prism Crystal | * When Prism Crystal rises, seek shelter, and know that a Prism Vault Break is also wired to this step. I settle this step at the Temporal Fault. | ||
* The cut below is not a tour. | * The cut below is dangerous work, not a sightseeing tour. | ||
Canonical URL: https://wiki.abernon.com/index.php?title=Q0062_Storm_Line_to_the_Fault | Canonical URL: https://wiki.abernon.com/index.php?title=Q0062_Storm_Line_to_the_Fault | ||
Latest revision as of 00:38, 16 October 2026
Storm Line to the Fault
| Field | Value |
|---|---|
| Quest_ID | Q0062 |
| Title | Storm Line to the Fault |
| Biome | B007 Prism Fissures |
| Layer | Aquatic |
| Level | 19 |
| Giver | Kaell Bleakwood (NPC0048) |
| Giver NPC ID | NPC0048 |
| Completer | Kaell Bleakwood (NPC0048) |
| Completer NPC ID | NPC0048 |
| Items needed | Prism Field Kit |
| Prerequisites | Q0061 |
| Giver settlement | The Fissure-Well of Prism |
| Faction | Riftwalker Brotherhood |
| Side | Evil |
| Line | Biome line (B007 Prism Fissures) |
| Favor | +10 biome favor in B007 Prism Fissures. No favor is lost anywhere, because the Riftwalker Brotherhood contests no biome. |
| Difficulty | Hard |
| Fail state | Yes |
| Mystery chain | Yes, chain SILENCE_CHAIN |
Briefing
Do not drown chasing a shard, and if the plate gives way, pull the living out first.
Steps
Working the fissure-well is the job; if the plate gives way, pull the living out first. Seek shelter if Prism Crystal is up.
Reward
- Temporal Salve x2
- 3600 XP
- 150 Gold
- 500 Riftwalker Brotherhood rep
Dialogue
- Whatever happens down there, do not drown chasing a shard.
- Down below Prism, the count is the only thing that genuinely matters.
- If the plate gives way, you pull the living out first, before anything else.
- When Prism Crystal rises, seek shelter, and know that a Prism Vault Break is also wired to this step. I settle this step at the Temporal Fault.
- The cut below is dangerous work, not a sightseeing tour.
Canonical URL: https://wiki.abernon.com/index.php?title=Q0062_Storm_Line_to_the_Fault