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	<title>Immovable Sanctuary - Revision history</title>
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	<updated>2026-11-06T18:12:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.abernon.com/index.php?title=Immovable_Sanctuary&amp;diff=14413&amp;oldid=prev</id>
		<title>Historian: Items section batch 15: Abilities section: hub, category, 16 alignment abilities, 24 skill trees</title>
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		<updated>2026-10-09T23:14:13Z</updated>

		<summary type="html">&lt;p&gt;Items section batch 15: Abilities section: hub, category, 16 alignment abilities, 24 skill trees&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Immovable Sanctuary&amp;#039;&amp;#039;&amp;#039; is the Holy alignment ability of the Gloomwarden class. It sits in the separate alignment ability slot and unlocks when the player chooses an alignment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Class || Gloomwarden&lt;br /&gt;
|-&lt;br /&gt;
| Alignment || Holy&lt;br /&gt;
|-&lt;br /&gt;
| Resource cost || Converts all current Resonance&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || The Gloomwarden expends all Resonance to create a 6m protective dome. Allies inside cannot be moved (immune to ROOT, SLOW, knockback, and displacement effects). Incoming damage to allies inside is reduced by 35%. The Gloomwarden cannot move during the duration but absorbs Resonance at double the normal rate from all damage taken. Ends early if the Gloomwarden uses any damaging ability.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || None — purely defensive&lt;br /&gt;
|-&lt;br /&gt;
| Healing || Not recorded&lt;br /&gt;
|-&lt;br /&gt;
| Duration || 8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Cooldown || 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Range || Not recorded&lt;br /&gt;
|-&lt;br /&gt;
| PvP note || Dome radius reduced to 4m in PvP. The 35% damage reduction applies only to the Gloomwarden in PvP — allies receive 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Notes || The only ability in the game providing full movement CC immunity to allies. Makes the Gloomwarden a literal fortress.&lt;br /&gt;
|-&lt;br /&gt;
| Lore || The Gloomwarden stops absorbing the world and becomes the thing the world cannot move. For eight seconds the stone does not fight back. It simply refuses.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
See [[Abilities]] for every class.&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities]]&lt;/div&gt;</summary>
		<author><name>Historian</name></author>
	</entry>
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