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	<title>Covenant Updraft - Revision history</title>
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	<updated>2026-11-06T17:05:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.abernon.com/index.php?title=Covenant_Updraft&amp;diff=14416&amp;oldid=prev</id>
		<title>Historian: Items section batch 15: Abilities section: hub, category, 16 alignment abilities, 24 skill trees</title>
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		<updated>2026-10-09T23:14:15Z</updated>

		<summary type="html">&lt;p&gt;Items section batch 15: Abilities section: hub, category, 16 alignment abilities, 24 skill trees&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Covenant Updraft&amp;#039;&amp;#039;&amp;#039; is the Holy alignment ability of the Skymantle class. It sits in the separate alignment ability slot and unlocks when the player chooses an alignment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Class || Skymantle&lt;br /&gt;
|-&lt;br /&gt;
| Alignment || Holy&lt;br /&gt;
|-&lt;br /&gt;
| Resource cost || 4 Wind Charge&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || Creates a powerful updraft centered on the Skymantle — all Holy-aligned allies within 12m are lifted 2m off the ground for 3 seconds, negating all ground-based hazards, area effects, and terrain-based status effects during the lift. On landing, all lifted allies receive maximum Wind Charge (as if they had been moving at full speed) and SURGE for 6 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || None&lt;br /&gt;
|-&lt;br /&gt;
| Healing || Not recorded&lt;br /&gt;
|-&lt;br /&gt;
| Duration || 3 second lift + 6 second SURGE on landing&lt;br /&gt;
|-&lt;br /&gt;
| Cooldown || 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Range || Not recorded&lt;br /&gt;
|-&lt;br /&gt;
| PvP note || Ally lift radius reduced to 6m in PvP. Wind Charge fill on landing reduced to 50% in PvP.&lt;br /&gt;
|-&lt;br /&gt;
| Notes || Directly counters Evil Riftbinder&amp;#039;s Void Fracture (ground-based), Evil Ashblade&amp;#039;s Voidfire Devour (area), and any environmental hazard. Holy Covenant players learn to coordinate around this ability.&lt;br /&gt;
|-&lt;br /&gt;
| Lore || The Skymantle knows the wind is for everyone standing on the right side of the sky. For three seconds, the network&amp;#039;s atmospheric node layer lifts them all.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
See [[Abilities]] for every class.&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities]]&lt;/div&gt;</summary>
		<author><name>Historian</name></author>
	</entry>
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